fisherman: go for fishing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.67
, person
Weight: 0.62
, fish
Weight: 0.56
Siblings fisher
Weight: 0.55
, old man
Weight: 0.36
, sailor
Weight: 0.35
, smallmouth bass
Weight: 0.35

Related properties

Property Similarity
go for fishing 1.00
go fishing at night 0.96
fish 0.81
be called anglers 0.81
drag tuna behind boat 0.79
catch fish at night 0.79
fish at night 0.79
kill fish 0.79
overfish 0.78
raise fish 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.88
¬ Remarkable(fisherman, go for fishing)
Evidence: 0.16
¬ Remarkable(old man, kill fish)

Remarkability from sibling implausibility

0.40
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.16
Remarkable(old man, kill fish)
Evidence: 0.33
¬ Plausible(old man, kill fish)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.66
¬ Salient(fisherman, go for fishing)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.88
Remarkable(fisherman, go for fishing)
Evidence: 0.44
¬ Remarkable(fisherman, go fishing at night)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.30
Typical(fisherman, go for fishing)
Evidence: 0.04
¬ Typical(fisherman, fish)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.88
Remarkable(fisherman, go for fishing)
Evidence: 0.16
¬ Remarkable(fisherman, drag tuna behind boat)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.88
Remarkable(fisherman, go for fishing)
Evidence: 0.73
¬ Remarkable(fisherman, be called anglers)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.66
Salient(fisherman, go for fishing)
Evidence: 0.21
¬ Salient(fisherman, drag tuna behind boat)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.88
Remarkable(fisherman, go for fishing)
Evidence: 0.58
¬ Remarkable(fisherman, catch fish at night)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.88
Remarkable(fisherman, go for fishing)
Evidence: 0.57
¬ Remarkable(fisherman, fish at night)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.88
Remarkable(fisherman, go for fishing)
Evidence: 0.57
¬ Remarkable(fisherman, kill fish)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.88
Remarkable(fisherman, go for fishing)
Evidence: 0.53
¬ Remarkable(fisherman, overfish)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.88
Remarkable(fisherman, go for fishing)
Evidence: 0.94
¬ Remarkable(fisherman, fish)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.30
Typical(fisherman, go for fishing)
Evidence: 0.11
¬ Typical(fisherman, raise fish)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.88
Remarkable(fisherman, go for fishing)
Evidence: 0.96
¬ Remarkable(fisherman, raise fish)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.96
Evidence: 0.66
Salient(fisherman, go for fishing)
Evidence: 0.89
¬ Salient(fisherman, go fishing at night)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.30
¬ Plausible(fisherman, drag tuna behind boat)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.66
Salient(fisherman, go for fishing)
Evidence: 0.70
¬ Salient(fisherman, be called anglers)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.35
¬ Plausible(fisherman, raise fish)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.66
Salient(fisherman, go for fishing)
Evidence: 0.64
¬ Salient(fisherman, raise fish)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.66
Salient(fisherman, go for fishing)
Evidence: 0.82
¬ Salient(fisherman, kill fish)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.57
¬ Plausible(fisherman, be called anglers)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.66
Salient(fisherman, go for fishing)
Evidence: 0.94
¬ Salient(fisherman, fish)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.66
Salient(fisherman, go for fishing)
Evidence: 0.91
¬ Salient(fisherman, overfish)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.66
Salient(fisherman, go for fishing)
Evidence: 0.99
¬ Salient(fisherman, catch fish at night)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.66
Salient(fisherman, go for fishing)
Evidence: 0.98
¬ Salient(fisherman, fish at night)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.30
Typical(fisherman, go for fishing)
Evidence: 0.55
¬ Typical(fisherman, be called anglers)
0.42
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.96
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.88
¬ Plausible(fisherman, go fishing at night)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.30
Typical(fisherman, go for fishing)
Evidence: 0.58
¬ Typical(fisherman, drag tuna behind boat)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.76
¬ Plausible(fisherman, kill fish)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.84
¬ Plausible(fisherman, fish)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.88
¬ Plausible(fisherman, overfish)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.94
¬ Plausible(fisherman, fish at night)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.95
¬ Plausible(fisherman, catch fish at night)
0.28
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.79
Evidence: 0.30
Typical(fisherman, go for fishing)
Evidence: 0.83
¬ Typical(fisherman, kill fish)
0.27
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.96
Evidence: 0.30
Typical(fisherman, go for fishing)
Evidence: 0.96
¬ Typical(fisherman, go fishing at night)
0.23
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.78
Evidence: 0.30
Typical(fisherman, go for fishing)
Evidence: 0.94
¬ Typical(fisherman, overfish)
0.21
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.79
Evidence: 0.30
Typical(fisherman, go for fishing)
Evidence: 0.99
¬ Typical(fisherman, fish at night)
0.21
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.79
Evidence: 0.30
Typical(fisherman, go for fishing)
Evidence: 0.99
¬ Typical(fisherman, catch fish at night)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.66
Salient(fisherman, go for fishing)
Evidence: 0.30
¬ Typical(fisherman, go for fishing)
Evidence: 0.88
¬ Remarkable(fisherman, go for fishing)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.44
Plausible(fisherman, go for fishing)
Evidence: 0.30
¬ Typical(fisherman, go for fishing)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.79
Evidence: 0.88
¬ Remarkable(fisherman, go for fishing)
Evidence: 0.62
¬ Typical(old man, kill fish)