fist: be fight 15

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.58
, weapon
Weight: 0.57
, thing
Weight: 0.54
, movement
Weight: 0.54
, body part
Weight: 0.52
Siblings submachine gun
Weight: 0.33
, pocket knife
Weight: 0.32
, assault rifle
Weight: 0.32
, skull
Weight: 0.32
, chest
Weight: 0.32

Related properties

Property Similarity
be fight 15 1.00
has trait fight 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.73
Plausible(fist, be fight 15)
Evidence: 0.67
¬ Salient(fist, be fight 15)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.87
Typical(fist, be fight 15)
Evidence: 0.55
¬ Typical(fist, has trait fight)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.73
Plausible(fist, be fight 15)
Evidence: 0.62
¬ Plausible(fist, has trait fight)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.67
Salient(fist, be fight 15)
Evidence: 0.80
¬ Salient(fist, has trait fight)
0.33
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.82
Evidence: 0.34
Remarkable(fist, be fight 15)
Evidence: 0.81
¬ Remarkable(fist, has trait fight)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.67
Salient(fist, be fight 15)
Evidence: 0.87
¬ Typical(fist, be fight 15)
Evidence: 0.34
¬ Remarkable(fist, be fight 15)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.73
Plausible(fist, be fight 15)
Evidence: 0.87
¬ Typical(fist, be fight 15)