fix computer: be motivated by get pay for it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by get pay for it 1.00
be motivated by get pay 0.98
be motivated by it pay well 0.94
causes get pay for your job 0.90
be motivated by make it work 0.88
be motivated by it to work 0.86
be motivated by keep on use it 0.86
be used to make it work as it should 0.85
be used to make it work 0.84
causes get it to work again 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(fix computer, be motivated by get pay for it)
Evidence: 0.65
¬ Salient(fix computer, be motivated by get pay for it)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.97
Plausible(fix computer, be motivated by get pay for it)
Evidence: 0.95
¬ Plausible(fix computer, causes get pay for your job)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(fix computer, be motivated by get pay for it)
Evidence: 0.98
¬ Plausible(fix computer, be motivated by make it work)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.94
Remarkable(fix computer, be motivated by get pay for it)
Evidence: 0.92
¬ Remarkable(fix computer, causes get pay for your job)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.07
Typical(fix computer, be motivated by get pay for it)
Evidence: 0.05
¬ Typical(fix computer, be motivated by make it work)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.07
Typical(fix computer, be motivated by get pay for it)
Evidence: 0.03
¬ Typical(fix computer, be motivated by keep on use it)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.94
Remarkable(fix computer, be motivated by get pay for it)
Evidence: 0.94
¬ Remarkable(fix computer, be motivated by make it work)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(fix computer, be motivated by get pay for it)
Evidence: 1.00
¬ Plausible(fix computer, be motivated by keep on use it)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.07
Typical(fix computer, be motivated by get pay for it)
Evidence: 0.02
¬ Typical(fix computer, be used to make it work as it should)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.97
Plausible(fix computer, be motivated by get pay for it)
Evidence: 1.00
¬ Plausible(fix computer, be used to make it work as it should)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.07
Typical(fix computer, be motivated by get pay for it)
Evidence: 0.03
¬ Typical(fix computer, be used to make it work)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Plausible(fix computer, be motivated by get pay for it)
Evidence: 1.00
¬ Plausible(fix computer, be used to make it work)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.94
Remarkable(fix computer, be motivated by get pay for it)
Evidence: 0.95
¬ Remarkable(fix computer, be motivated by keep on use it)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.07
Typical(fix computer, be motivated by get pay for it)
Evidence: 0.11
¬ Typical(fix computer, causes get pay for your job)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Remarkable(fix computer, be motivated by get pay for it)
Evidence: 0.95
¬ Remarkable(fix computer, be used to make it work as it should)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Remarkable(fix computer, be motivated by get pay for it)
Evidence: 0.94
¬ Remarkable(fix computer, be used to make it work)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.65
Salient(fix computer, be motivated by get pay for it)
Evidence: 0.55
¬ Salient(fix computer, causes get pay for your job)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.65
Salient(fix computer, be motivated by get pay for it)
Evidence: 0.79
¬ Salient(fix computer, be motivated by make it work)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.65
Salient(fix computer, be motivated by get pay for it)
Evidence: 0.91
¬ Salient(fix computer, be motivated by keep on use it)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.65
Salient(fix computer, be motivated by get pay for it)
Evidence: 0.90
¬ Salient(fix computer, be used to make it work)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.65
Salient(fix computer, be motivated by get pay for it)
Evidence: 0.94
¬ Salient(fix computer, be used to make it work as it should)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.65
Salient(fix computer, be motivated by get pay for it)
Evidence: 0.07
¬ Typical(fix computer, be motivated by get pay for it)
Evidence: 0.94
¬ Remarkable(fix computer, be motivated by get pay for it)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(fix computer, be motivated by get pay for it)
Evidence: 0.07
¬ Typical(fix computer, be motivated by get pay for it)