fix computer: be motivated by you like challenge

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you like challenge 1.00
requires know what problem be 0.80
causes pleasure if successful 0.76
requires find otu what wrong 0.76
requires find problem 0.76
requires grind yourself 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.95
Plausible(fix computer, be motivated by you like challenge)
Evidence: 0.73
¬ Salient(fix computer, be motivated by you like challenge)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.95
Plausible(fix computer, be motivated by you like challenge)
Evidence: 0.99
¬ Plausible(fix computer, requires know what problem be)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.15
Typical(fix computer, be motivated by you like challenge)
Evidence: 0.06
¬ Typical(fix computer, requires know what problem be)
0.63
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.81
Remarkable(fix computer, be motivated by you like challenge)
Evidence: 0.06
¬ Remarkable(fix computer, requires grind yourself)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.95
Plausible(fix computer, be motivated by you like challenge)
Evidence: 0.73
¬ Plausible(fix computer, causes pleasure if successful)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.95
Plausible(fix computer, be motivated by you like challenge)
Evidence: 0.89
¬ Plausible(fix computer, requires find problem)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.95
Plausible(fix computer, be motivated by you like challenge)
Evidence: 0.89
¬ Plausible(fix computer, requires find otu what wrong)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.95
Plausible(fix computer, be motivated by you like challenge)
Evidence: 0.84
¬ Plausible(fix computer, requires grind yourself)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.81
Remarkable(fix computer, be motivated by you like challenge)
Evidence: 0.33
¬ Remarkable(fix computer, causes pleasure if successful)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.73
Salient(fix computer, be motivated by you like challenge)
Evidence: 0.20
¬ Salient(fix computer, requires grind yourself)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.81
Remarkable(fix computer, be motivated by you like challenge)
Evidence: 0.49
¬ Remarkable(fix computer, requires find problem)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.81
Remarkable(fix computer, be motivated by you like challenge)
Evidence: 0.84
¬ Remarkable(fix computer, requires know what problem be)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.73
Salient(fix computer, be motivated by you like challenge)
Evidence: 0.52
¬ Salient(fix computer, causes pleasure if successful)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.81
Remarkable(fix computer, be motivated by you like challenge)
Evidence: 0.77
¬ Remarkable(fix computer, requires find otu what wrong)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.73
Salient(fix computer, be motivated by you like challenge)
Evidence: 0.57
¬ Salient(fix computer, requires find otu what wrong)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.73
Salient(fix computer, be motivated by you like challenge)
Evidence: 0.70
¬ Salient(fix computer, requires find problem)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.73
Salient(fix computer, be motivated by you like challenge)
Evidence: 0.90
¬ Salient(fix computer, requires know what problem be)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.15
Typical(fix computer, be motivated by you like challenge)
Evidence: 0.26
¬ Typical(fix computer, requires find otu what wrong)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.15
Typical(fix computer, be motivated by you like challenge)
Evidence: 0.31
¬ Typical(fix computer, requires find problem)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.15
Typical(fix computer, be motivated by you like challenge)
Evidence: 0.62
¬ Typical(fix computer, causes pleasure if successful)
0.30
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.75
Evidence: 0.15
Typical(fix computer, be motivated by you like challenge)
Evidence: 0.62
¬ Typical(fix computer, requires grind yourself)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.73
Salient(fix computer, be motivated by you like challenge)
Evidence: 0.15
¬ Typical(fix computer, be motivated by you like challenge)
Evidence: 0.81
¬ Remarkable(fix computer, be motivated by you like challenge)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(fix computer, be motivated by you like challenge)
Evidence: 0.15
¬ Typical(fix computer, be motivated by you like challenge)