flash: be desirable in impression die

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tool
Weight: 0.61
, thing
Weight: 0.60
, light
Weight: 0.58
, hero
Weight: 0.57
Siblings red light
Weight: 0.34
, light bulb
Weight: 0.33
, blue light
Weight: 0.33
, black light
Weight: 0.33
, light switch
Weight: 0.33

Related properties

Property Similarity
be desirable in impression die 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.73
Plausible(flash, be desirable in impression die)
Evidence: 0.70
¬ Salient(flash, be desirable in impression die)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.70
Salient(flash, be desirable in impression die)
Evidence: 0.83
¬ Typical(flash, be desirable in impression die)
Evidence: 0.44
¬ Remarkable(flash, be desirable in impression die)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.73
Plausible(flash, be desirable in impression die)
Evidence: 0.83
¬ Typical(flash, be desirable in impression die)