flop: get made

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
, game
Weight: 0.51
, pair
Weight: 0.44
, player
Weight: 0.42
Siblings big bang
Weight: 0.31
, cd player
Weight: 0.31
, movie ticket
Weight: 0.31
, big bang theory
Weight: 0.31
, horror movie
Weight: 0.31

Related properties

Property Similarity
get made 1.00
were made 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.05
Plausible(flop, get made)
Evidence: 0.08
¬ Salient(flop, get made)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.05
Plausible(flop, get made)
Evidence: 0.07
¬ Plausible(flop, were made)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.08
Salient(flop, get made)
Evidence: 0.11
¬ Salient(flop, were made)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.14
Remarkable(flop, get made)
Evidence: 0.17
¬ Remarkable(flop, were made)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.16
Typical(flop, get made)
Evidence: 0.19
¬ Typical(flop, were made)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.08
Salient(flop, get made)
Evidence: 0.16
¬ Typical(flop, get made)
Evidence: 0.14
¬ Remarkable(flop, get made)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.05
Plausible(flop, get made)
Evidence: 0.16
¬ Typical(flop, get made)