flop: have synchronous inputs

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.54
, game
Weight: 0.51
, pair
Weight: 0.44
, player
Weight: 0.42
Siblings big bang
Weight: 0.31
, cd player
Weight: 0.31
, movie ticket
Weight: 0.31
, big bang theory
Weight: 0.31
, horror movie
Weight: 0.31

Related properties

Property Similarity
have synchronous inputs 1.00
have inputs 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.07
Plausible(flop, have synchronous inputs)
Evidence: 0.13
¬ Salient(flop, have synchronous inputs)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.09
Typical(flop, have synchronous inputs)
Evidence: 0.02
¬ Typical(flop, have inputs)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.13
Salient(flop, have synchronous inputs)
Evidence: 0.29
¬ Salient(flop, have inputs)
0.40
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.07
Plausible(flop, have synchronous inputs)
Evidence: 0.50
¬ Plausible(flop, have inputs)
0.34
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.89
Evidence: 0.26
Remarkable(flop, have synchronous inputs)
Evidence: 0.75
¬ Remarkable(flop, have inputs)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.13
Salient(flop, have synchronous inputs)
Evidence: 0.09
¬ Typical(flop, have synchronous inputs)
Evidence: 0.26
¬ Remarkable(flop, have synchronous inputs)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.07
Plausible(flop, have synchronous inputs)
Evidence: 0.09
¬ Typical(flop, have synchronous inputs)