folk: get 200k dmg

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents form
Weight: 0.60
, style
Weight: 0.60
, other people
Weight: 0.59
, influence
Weight: 0.57
, queer
Weight: 0.56
Siblings folk music
Weight: 0.36
, folk rock
Weight: 0.36
, rockabilly
Weight: 0.35
, ragtime
Weight: 0.35
, rock music
Weight: 0.34

Related properties

Property Similarity
get 200k dmg 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.57
Plausible(folk, get 200k dmg)
Evidence: 0.16
¬ Salient(folk, get 200k dmg)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.16
Salient(folk, get 200k dmg)
Evidence: 0.41
¬ Typical(folk, get 200k dmg)
Evidence: 0.12
¬ Remarkable(folk, get 200k dmg)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.57
Plausible(folk, get 200k dmg)
Evidence: 0.41
¬ Typical(folk, get 200k dmg)