food: get over time

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents fast food
Weight: 0.75
, grocery store
Weight: 0.67
, staple
Weight: 0.66
, fuel
Weight: 0.63
Siblings pet food
Weight: 0.88
, meat pie
Weight: 0.76
, wild rice
Weight: 0.75
, junk food
Weight: 0.74
, fresh food
Weight: 0.74

Related properties

Property Similarity
get over time 1.00
is time 0.86
is time around 0.86
is better time around 0.84
is second time around 0.83
is better second time around 0.83
stay for longer period of time 0.82
is better time 0.81
be better next day 0.79
is better second time 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.75
Plausible(food, get over time)
Evidence: 0.98
¬ Salient(food, get over time)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(food, get over time)
Evidence: 0.50
¬ Typical(food, get over time)
Evidence: 1.00
¬ Remarkable(food, get over time)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.75
Plausible(food, get over time)
Evidence: 0.50
¬ Typical(food, get over time)