four: is unlucky

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents board game
Weight: 0.55
, thing
Weight: 0.55
, two
Weight: 0.50
, word
Weight: 0.47
, real number
Weight: 0.47
Siblings five
Weight: 0.35
, three
Weight: 0.34
, number one
Weight: 0.32
, seven
Weight: 0.32

Related properties

Property Similarity
is unlucky 1.00
is unlucky number 0.95
be unlucky in china 0.90
be unlucky number in china 0.88
be unlucky in japan 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.21
¬ Remarkable(four, is unlucky)
Evidence: 0.19
¬ Remarkable(seven, is unlucky)
0.12
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.21
¬ Remarkable(four, is unlucky)
Evidence: 0.15
¬ Remarkable(seven, is unlucky number)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.87
Plausible(four, is unlucky)
Evidence: 0.15
Remarkable(seven, is unlucky number)
Evidence: 0.24
¬ Plausible(seven, is unlucky number)
0.55
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.87
Plausible(four, is unlucky)
Evidence: 0.19
Remarkable(seven, is unlucky)
Evidence: 0.82
¬ Plausible(seven, is unlucky)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.87
Plausible(four, is unlucky)
Evidence: 0.34
¬ Salient(four, is unlucky)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.87
Plausible(four, is unlucky)
Evidence: 0.35
¬ Plausible(four, is unlucky number)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.21
Remarkable(four, is unlucky)
Evidence: 0.03
¬ Remarkable(four, be unlucky in china)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.21
Remarkable(four, is unlucky)
Evidence: 0.02
¬ Remarkable(four, be unlucky number in china)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.34
Salient(four, is unlucky)
Evidence: 0.06
¬ Salient(four, be unlucky in china)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.87
Plausible(four, is unlucky)
Evidence: 0.36
¬ Plausible(four, be unlucky in china)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.34
Salient(four, is unlucky)
Evidence: 0.67
¬ Typical(four, is unlucky)
Evidence: 0.21
¬ Remarkable(four, is unlucky)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.87
Plausible(four, is unlucky)
Evidence: 0.67
¬ Typical(four, is unlucky)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.21
¬ Remarkable(four, is unlucky)
Evidence: 0.62
¬ Typical(seven, is unlucky)
0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.21
¬ Remarkable(four, is unlucky)
Evidence: 0.50
¬ Typical(seven, is unlucky number)