fps: feels like 18-20

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.40
, fp
Weight: 0.37
, setting
Weight: 0.31
, camera
Weight: 0.26
, anything
Weight: 0.23
Siblings sim
Weight: 0.28
, cricket game
Weight: 0.28
, olympic games
Weight: 0.28
, capcom
Weight: 0.28
, simpsons
Weight: 0.28

Related properties

Property Similarity
feels like 18-20 1.00
look weird 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.06
Plausible(fps, feels like 18-20)
Evidence: 0.06
¬ Salient(fps, feels like 18-20)

Similarity expansion

0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.31
Typical(fps, feels like 18-20)
Evidence: 0.60
¬ Typical(fps, look weird)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.06
Plausible(fps, feels like 18-20)
Evidence: 0.53
¬ Plausible(fps, look weird)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.05
Remarkable(fps, feels like 18-20)
Evidence: 0.53
¬ Remarkable(fps, look weird)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.06
Salient(fps, feels like 18-20)
Evidence: 0.56
¬ Salient(fps, look weird)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.06
Salient(fps, feels like 18-20)
Evidence: 0.31
¬ Typical(fps, feels like 18-20)
Evidence: 0.05
¬ Remarkable(fps, feels like 18-20)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.06
Plausible(fps, feels like 18-20)
Evidence: 0.31
¬ Typical(fps, feels like 18-20)