fps: is capped

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.40
, fp
Weight: 0.37
, setting
Weight: 0.31
, camera
Weight: 0.26
, anything
Weight: 0.23
Siblings sim
Weight: 0.28
, cricket game
Weight: 0.28
, olympic games
Weight: 0.28
, capcom
Weight: 0.28
, simpsons
Weight: 0.28

Related properties

Property Similarity
is capped 1.00
be capped at 60 fortnite 0.99
be capped at 60 0.99
be capped in games 0.94
be capped at 60 fps 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(fps, is capped)
Evidence: 0.90
¬ Salient(fps, is capped)

Similarity expansion

0.84
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.99
Evidence: 0.90
Salient(fps, is capped)
Evidence: 0.03
¬ Salient(fps, be capped at 60 fortnite)
0.84
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.86
Plausible(fps, is capped)
Evidence: 0.04
¬ Plausible(fps, be capped at 60 fortnite)
0.84
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.90
Salient(fps, is capped)
Evidence: 0.08
¬ Salient(fps, be capped at 60)
0.83
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.86
Plausible(fps, is capped)
Evidence: 0.08
¬ Plausible(fps, be capped at 60)
0.83
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.59
Remarkable(fps, is capped)
Evidence: 0.03
¬ Remarkable(fps, be capped at 60 fortnite)
0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.99
Evidence: 0.90
Typical(fps, is capped)
Evidence: 0.24
¬ Typical(fps, be capped at 60 fortnite)
0.82
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.59
Remarkable(fps, is capped)
Evidence: 0.06
¬ Remarkable(fps, be capped at 60)
0.81
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.90
Typical(fps, is capped)
Evidence: 0.34
¬ Typical(fps, be capped at 60)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.90
Salient(fps, is capped)
Evidence: 0.77
¬ Salient(fps, be capped in games)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.90
Typical(fps, is capped)
Evidence: 0.92
¬ Typical(fps, be capped in games)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.86
Plausible(fps, is capped)
Evidence: 0.80
¬ Plausible(fps, be capped in games)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.59
Remarkable(fps, is capped)
Evidence: 0.38
¬ Remarkable(fps, be capped in games)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.90
Salient(fps, is capped)
Evidence: 0.38
¬ Salient(fps, be capped at 60 fps)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.90
Typical(fps, is capped)
Evidence: 0.77
¬ Typical(fps, be capped at 60 fps)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.86
Plausible(fps, is capped)
Evidence: 0.55
¬ Plausible(fps, be capped at 60 fps)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.59
Remarkable(fps, is capped)
Evidence: 0.24
¬ Remarkable(fps, be capped at 60 fps)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.90
Salient(fps, is capped)
Evidence: 0.90
¬ Typical(fps, is capped)
Evidence: 0.59
¬ Remarkable(fps, is capped)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(fps, is capped)
Evidence: 0.90
¬ Typical(fps, is capped)