furniture: give out

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents food
Weight: 0.60
, kitchen
Weight: 0.60
, bathroom
Weight: 0.60
, work
Weight: 0.59
, necessity
Weight: 0.58
Siblings display cabinet
Weight: 0.63
, laundry room
Weight: 0.35
, pet food
Weight: 0.34
, bedroom
Weight: 0.33
, junk food
Weight: 0.33

Related properties

Property Similarity
give out 1.00
be used to keep person from get into trouble 0.80
requires get go 0.79
requires get up early 0.79
be used to get something do 0.78
causes get work do 0.77
be used to get thing do 0.77
be used to get ready for day 0.76
be motivated by you need to earn money 0.76
be used to get job do 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.99
Plausible(work, be used to get something do)
Evidence: 0.37
¬ Typical(furniture, give out)
0.51
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.99
Plausible(work, causes get work do)
Evidence: 0.37
¬ Typical(furniture, give out)
0.50
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.98
Plausible(work, be used to get job do)
Evidence: 0.37
¬ Typical(furniture, give out)
0.46
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.61
Plausible(work, be used to keep person from get into trouble)
Evidence: 0.37
¬ Typical(furniture, give out)
0.32
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.04
Plausible(bathroom, be used to get ready for day)
Evidence: 0.37
¬ Typical(furniture, give out)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.31
Plausible(furniture, give out)
Evidence: 0.04
¬ Plausible(bathroom, be used to get ready for day)
0.04
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.80
Evidence: 0.31
Plausible(furniture, give out)
Evidence: 0.61
¬ Plausible(work, be used to keep person from get into trouble)
0.02
Rule weight: 0.09
Evidence weight: 0.32
Similarity weight: 0.78
Evidence: 0.31
Plausible(furniture, give out)
Evidence: 0.99
¬ Plausible(work, be used to get something do)
0.02
Rule weight: 0.09
Evidence weight: 0.33
Similarity weight: 0.75
Evidence: 0.31
Plausible(furniture, give out)
Evidence: 0.98
¬ Plausible(work, be used to get job do)
0.02
Rule weight: 0.09
Evidence weight: 0.32
Similarity weight: 0.77
Evidence: 0.31
Plausible(furniture, give out)
Evidence: 0.99
¬ Plausible(work, causes get work do)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.46
¬ Remarkable(furniture, give out)
Evidence: 0.51
¬ Remarkable(work, be used to keep person from get into trouble)
0.35
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.46
¬ Remarkable(furniture, give out)
Evidence: 0.44
¬ Remarkable(bathroom, be used to get ready for day)
0.25
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.46
¬ Remarkable(furniture, give out)
Evidence: 0.97
¬ Remarkable(work, be used to get something do)
0.24
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.46
¬ Remarkable(furniture, give out)
Evidence: 0.97
¬ Remarkable(work, causes get work do)
0.24
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.75
Evidence: 0.46
¬ Remarkable(furniture, give out)
Evidence: 0.96
¬ Remarkable(work, be used to get job do)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.99
Plausible(work, be used to get something do)
Evidence: 0.46
Remarkable(furniture, give out)
Evidence: 0.31
¬ Plausible(furniture, give out)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.99
Plausible(work, causes get work do)
Evidence: 0.46
Remarkable(furniture, give out)
Evidence: 0.31
¬ Plausible(furniture, give out)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.98
Plausible(work, be used to get job do)
Evidence: 0.46
Remarkable(furniture, give out)
Evidence: 0.31
¬ Plausible(furniture, give out)
0.31
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.61
Plausible(work, be used to keep person from get into trouble)
Evidence: 0.46
Remarkable(furniture, give out)
Evidence: 0.31
¬ Plausible(furniture, give out)
0.27
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.04
Plausible(bathroom, be used to get ready for day)
Evidence: 0.46
Remarkable(furniture, give out)
Evidence: 0.31
¬ Plausible(furniture, give out)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.31
Plausible(furniture, give out)
Evidence: 0.69
¬ Salient(furniture, give out)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.69
Salient(furniture, give out)
Evidence: 0.37
¬ Typical(furniture, give out)
Evidence: 0.46
¬ Remarkable(furniture, give out)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.31
Plausible(furniture, give out)
Evidence: 0.37
¬ Typical(furniture, give out)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.46
¬ Remarkable(furniture, give out)
Evidence: 0.02
¬ Typical(work, be used to get something do)
0.39
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.46
¬ Remarkable(furniture, give out)
Evidence: 0.02
¬ Typical(work, causes get work do)
0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.46
¬ Remarkable(furniture, give out)
Evidence: 0.03
¬ Typical(work, be used to get job do)
0.35
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.46
¬ Remarkable(furniture, give out)
Evidence: 0.31
¬ Typical(work, be used to keep person from get into trouble)
0.24
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.46
¬ Remarkable(furniture, give out)
Evidence: 0.82
¬ Typical(bathroom, be used to get ready for day)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.37
Typical(furniture, give out)
Evidence: 0.02
¬ Typical(work, be used to get something do)
0.37
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.37
Typical(furniture, give out)
Evidence: 0.02
¬ Typical(work, causes get work do)
0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.37
Typical(furniture, give out)
Evidence: 0.03
¬ Typical(work, be used to get job do)
0.31
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.37
Typical(furniture, give out)
Evidence: 0.31
¬ Typical(work, be used to keep person from get into trouble)
0.18
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.37
Typical(furniture, give out)
Evidence: 0.82
¬ Typical(bathroom, be used to get ready for day)