gain more land: causes go to war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes go to war 1.00
causes war 0.96
requires go to war 0.96
be used to war 0.93
requires start war 0.89
requires invade iraq 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.66
Plausible(gain more land, causes go to war)
Evidence: 0.21
¬ Salient(gain more land, causes go to war)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.70
Typical(gain more land, causes go to war)
Evidence: 0.47
¬ Typical(gain more land, requires start war)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.21
Salient(gain more land, causes go to war)
Evidence: 0.04
¬ Salient(gain more land, requires invade iraq)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.24
Remarkable(gain more land, causes go to war)
Evidence: 0.05
¬ Remarkable(gain more land, requires invade iraq)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.66
Plausible(gain more land, causes go to war)
Evidence: 0.76
¬ Plausible(gain more land, requires start war)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.66
Plausible(gain more land, causes go to war)
Evidence: 0.54
¬ Plausible(gain more land, requires invade iraq)
0.48
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.89
Evidence: 0.24
Remarkable(gain more land, causes go to war)
Evidence: 0.49
¬ Remarkable(gain more land, requires start war)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.70
Typical(gain more land, causes go to war)
Evidence: 0.96
¬ Typical(gain more land, requires invade iraq)
0.43
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.89
Evidence: 0.21
Salient(gain more land, causes go to war)
Evidence: 0.55
¬ Salient(gain more land, requires start war)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.21
Salient(gain more land, causes go to war)
Evidence: 0.70
¬ Typical(gain more land, causes go to war)
Evidence: 0.24
¬ Remarkable(gain more land, causes go to war)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.66
Plausible(gain more land, causes go to war)
Evidence: 0.70
¬ Typical(gain more land, causes go to war)