gain more land: causes you have more weatlh

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you have more weatlh 1.00
causes more work to be do 0.91
causes make more money 0.87
causes more money 0.86
requires get more money 0.85
be motivated by you buy it 0.80
be motivated by make more money or gain power 0.80
be motivated by you buy more land 0.80
requires that someone else lose land 0.79
causes someone to lose land 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.85
Plausible(gain more land, causes you have more weatlh)
Evidence: 0.60
¬ Salient(gain more land, causes you have more weatlh)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.23
Typical(gain more land, causes you have more weatlh)
Evidence: 0.03
¬ Typical(gain more land, causes make more money)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.23
Typical(gain more land, causes you have more weatlh)
Evidence: 0.05
¬ Typical(gain more land, causes more money)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.23
Typical(gain more land, causes you have more weatlh)
Evidence: 0.04
¬ Typical(gain more land, requires get more money)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.23
Typical(gain more land, causes you have more weatlh)
Evidence: 0.02
¬ Typical(gain more land, be motivated by you buy more land)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.89
Remarkable(gain more land, causes you have more weatlh)
Evidence: 0.94
¬ Remarkable(gain more land, causes make more money)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.23
Typical(gain more land, causes you have more weatlh)
Evidence: 0.04
¬ Typical(gain more land, be motivated by you buy it)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.89
Remarkable(gain more land, causes you have more weatlh)
Evidence: 0.91
¬ Remarkable(gain more land, causes more money)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.89
Remarkable(gain more land, causes you have more weatlh)
Evidence: 0.94
¬ Remarkable(gain more land, requires get more money)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.85
Plausible(gain more land, causes you have more weatlh)
Evidence: 0.99
¬ Plausible(gain more land, causes make more money)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.85
Plausible(gain more land, causes you have more weatlh)
Evidence: 0.99
¬ Plausible(gain more land, causes more money)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.85
Plausible(gain more land, causes you have more weatlh)
Evidence: 0.99
¬ Plausible(gain more land, requires get more money)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.89
Remarkable(gain more land, causes you have more weatlh)
Evidence: 0.93
¬ Remarkable(gain more land, be motivated by you buy it)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.89
Remarkable(gain more land, causes you have more weatlh)
Evidence: 0.96
¬ Remarkable(gain more land, be motivated by you buy more land)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.23
Typical(gain more land, causes you have more weatlh)
Evidence: 0.10
¬ Typical(gain more land, causes someone to lose land)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.89
Remarkable(gain more land, causes you have more weatlh)
Evidence: 0.85
¬ Remarkable(gain more land, causes someone to lose land)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.85
Plausible(gain more land, causes you have more weatlh)
Evidence: 0.99
¬ Plausible(gain more land, be motivated by you buy it)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.85
Plausible(gain more land, causes you have more weatlh)
Evidence: 1.00
¬ Plausible(gain more land, be motivated by you buy more land)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.85
Plausible(gain more land, causes you have more weatlh)
Evidence: 0.96
¬ Plausible(gain more land, causes someone to lose land)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.60
Salient(gain more land, causes you have more weatlh)
Evidence: 0.89
¬ Salient(gain more land, causes more money)
0.47
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.87
Evidence: 0.60
Salient(gain more land, causes you have more weatlh)
Evidence: 0.92
¬ Salient(gain more land, causes make more money)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.60
Salient(gain more land, causes you have more weatlh)
Evidence: 0.90
¬ Salient(gain more land, requires get more money)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.60
Salient(gain more land, causes you have more weatlh)
Evidence: 0.88
¬ Salient(gain more land, be motivated by you buy it)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.60
Salient(gain more land, causes you have more weatlh)
Evidence: 0.80
¬ Salient(gain more land, causes someone to lose land)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.60
Salient(gain more land, causes you have more weatlh)
Evidence: 0.93
¬ Salient(gain more land, be motivated by you buy more land)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.60
Salient(gain more land, causes you have more weatlh)
Evidence: 0.23
¬ Typical(gain more land, causes you have more weatlh)
Evidence: 0.89
¬ Remarkable(gain more land, causes you have more weatlh)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.85
Plausible(gain more land, causes you have more weatlh)
Evidence: 0.23
¬ Typical(gain more land, causes you have more weatlh)