gambler: keep gambling

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents problem
Weight: 0.49
, addiction
Weight: 0.48
, risk
Weight: 0.46
, character
Weight: 0.46
, person
Weight: 0.45
Siblings gambling
Weight: 0.32
, drug addict
Weight: 0.31
, one person
Weight: 0.30
, guy
Weight: 0.30
, homeless person
Weight: 0.30

Related properties

Property Similarity
keep gambling 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.26
Plausible(gambler, keep gambling)
Evidence: 0.50
¬ Salient(gambler, keep gambling)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.50
Salient(gambler, keep gambling)
Evidence: 0.05
¬ Typical(gambler, keep gambling)
Evidence: 0.95
¬ Remarkable(gambler, keep gambling)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.26
Plausible(gambler, keep gambling)
Evidence: 0.05
¬ Typical(gambler, keep gambling)