gambling: be in gold rush

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.64
, activity
Weight: 0.61
, addiction
Weight: 0.61
, habit
Weight: 0.61
, diversion
Weight: 0.59
Siblings betting
Weight: 0.35
, poker
Weight: 0.35
, pornography
Weight: 0.34
, business activity
Weight: 0.34
, sexual activity
Weight: 0.33

Related properties

Property Similarity
be in gold rush 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(gambling, be in gold rush)
Evidence: 0.82
¬ Salient(gambling, be in gold rush)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.82
Salient(gambling, be in gold rush)
Evidence: 0.89
¬ Typical(gambling, be in gold rush)
Evidence: 0.39
¬ Remarkable(gambling, be in gold rush)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(gambling, be in gold rush)
Evidence: 0.89
¬ Typical(gambling, be in gold rush)