game: be called chess

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents football game
Weight: 0.80
, play game
Weight: 0.78
, board game
Weight: 0.77
, game show
Weight: 0.70
Siblings hockey game
Weight: 0.84
, chess game
Weight: 0.82
, cricket game
Weight: 0.78
, baseball game
Weight: 0.76
, olympic games
Weight: 0.76

Related properties

Property Similarity
be called chess 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.36
Similarity weight: 1.00
Evidence: 0.66
¬ Remarkable(game, be called chess)
Evidence: 0.96
¬ Remarkable(chess game, be called chess)

Remarkability from sibling implausibility

0.60
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(game, be called chess)
Evidence: 0.96
Remarkable(chess game, be called chess)
Evidence: 0.66
¬ Plausible(chess game, be called chess)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Plausible(game, be called chess)
Evidence: 0.98
¬ Salient(game, be called chess)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Salient(game, be called chess)
Evidence: 0.99
¬ Typical(game, be called chess)
Evidence: 0.66
¬ Remarkable(game, be called chess)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Plausible(game, be called chess)
Evidence: 0.99
¬ Typical(game, be called chess)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.66
¬ Remarkable(game, be called chess)
Evidence: 0.02
¬ Typical(chess game, be called chess)