geek: be squad protection for phones

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tv show
Weight: 0.63
, nerd
Weight: 0.60
, thing
Weight: 0.59
, person
Weight: 0.56
, show
Weight: 0.55
Siblings geeks
Weight: 0.36
, smallville
Weight: 0.35
, spongebob squarepants
Weight: 0.34
, sherlock holmes
Weight: 0.33
, simpsons
Weight: 0.33

Related properties

Property Similarity
be squad protection for phones 1.00
be squad protection 0.93
is squad 0.85
is squad expensive 0.84
be squad with data recovery 0.81
be squad with car radio 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.92
Plausible(geek, be squad protection for phones)
Evidence: 0.73
¬ Salient(geek, be squad protection for phones)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.92
Plausible(geek, be squad protection for phones)
Evidence: 0.85
¬ Plausible(geek, be squad protection)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.92
Plausible(geek, be squad protection for phones)
Evidence: 0.26
¬ Plausible(geek, be squad with car radio)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.92
Plausible(geek, be squad protection for phones)
Evidence: 0.82
¬ Plausible(geek, is squad)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.47
Typical(geek, be squad protection for phones)
Evidence: 0.29
¬ Typical(geek, be squad protection)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.92
Plausible(geek, be squad protection for phones)
Evidence: 0.52
¬ Plausible(geek, be squad with data recovery)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.92
Plausible(geek, be squad protection for phones)
Evidence: 0.99
¬ Plausible(geek, is squad expensive)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.73
Remarkable(geek, be squad protection for phones)
Evidence: 0.18
¬ Remarkable(geek, be squad with car radio)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.73
Salient(geek, be squad protection for phones)
Evidence: 0.20
¬ Salient(geek, be squad with car radio)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.73
Salient(geek, be squad protection for phones)
Evidence: 0.65
¬ Salient(geek, be squad protection)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.47
Typical(geek, be squad protection for phones)
Evidence: 0.23
¬ Typical(geek, is squad)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.73
Remarkable(geek, be squad protection for phones)
Evidence: 0.46
¬ Remarkable(geek, is squad expensive)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.73
Remarkable(geek, be squad protection for phones)
Evidence: 0.80
¬ Remarkable(geek, be squad protection)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.73
Remarkable(geek, be squad protection for phones)
Evidence: 0.48
¬ Remarkable(geek, be squad with data recovery)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.73
Salient(geek, be squad protection for phones)
Evidence: 0.62
¬ Salient(geek, is squad)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.73
Salient(geek, be squad protection for phones)
Evidence: 0.51
¬ Salient(geek, be squad with data recovery)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.73
Remarkable(geek, be squad protection for phones)
Evidence: 0.82
¬ Remarkable(geek, is squad)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.73
Salient(geek, be squad protection for phones)
Evidence: 0.97
¬ Salient(geek, is squad expensive)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.47
Typical(geek, be squad protection for phones)
Evidence: 0.50
¬ Typical(geek, be squad with car radio)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.47
Typical(geek, be squad protection for phones)
Evidence: 0.58
¬ Typical(geek, be squad with data recovery)
0.35
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.84
Evidence: 0.47
Typical(geek, be squad protection for phones)
Evidence: 0.97
¬ Typical(geek, is squad expensive)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.73
Salient(geek, be squad protection for phones)
Evidence: 0.47
¬ Typical(geek, be squad protection for phones)
Evidence: 0.73
¬ Remarkable(geek, be squad protection for phones)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.92
Plausible(geek, be squad protection for phones)
Evidence: 0.47
¬ Typical(geek, be squad protection for phones)