get away with crime: requires avoid be catch by police

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires avoid be catch by police 1.00
be used to trick police 0.83
requires evade law 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.83
Plausible(get away with crime, requires avoid be catch by police)
Evidence: 0.61
¬ Salient(get away with crime, requires avoid be catch by police)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.60
Remarkable(get away with crime, requires avoid be catch by police)
Evidence: 0.28
¬ Remarkable(get away with crime, be used to trick police)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.83
Plausible(get away with crime, requires avoid be catch by police)
Evidence: 0.79
¬ Plausible(get away with crime, be used to trick police)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.60
Remarkable(get away with crime, requires avoid be catch by police)
Evidence: 0.21
¬ Remarkable(get away with crime, requires evade law)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.83
Plausible(get away with crime, requires avoid be catch by police)
Evidence: 0.88
¬ Plausible(get away with crime, requires evade law)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.61
Salient(get away with crime, requires avoid be catch by police)
Evidence: 0.56
¬ Salient(get away with crime, be used to trick police)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.61
Salient(get away with crime, requires avoid be catch by police)
Evidence: 0.59
¬ Salient(get away with crime, requires evade law)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.36
Typical(get away with crime, requires avoid be catch by police)
Evidence: 0.37
¬ Typical(get away with crime, requires evade law)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.36
Typical(get away with crime, requires avoid be catch by police)
Evidence: 0.50
¬ Typical(get away with crime, be used to trick police)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.61
Salient(get away with crime, requires avoid be catch by police)
Evidence: 0.36
¬ Typical(get away with crime, requires avoid be catch by police)
Evidence: 0.60
¬ Remarkable(get away with crime, requires avoid be catch by police)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.83
Plausible(get away with crime, requires avoid be catch by police)
Evidence: 0.36
¬ Typical(get away with crime, requires avoid be catch by police)