get away with crime: requires disguise yourself

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires disguise yourself 1.00
be motivated by you be sneaky 0.76
requires cover your face with something 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.88
Plausible(get away with crime, requires disguise yourself)
Evidence: 0.54
¬ Salient(get away with crime, requires disguise yourself)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.88
Plausible(get away with crime, requires disguise yourself)
Evidence: 0.78
¬ Plausible(get away with crime, be motivated by you be sneaky)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.54
Salient(get away with crime, requires disguise yourself)
Evidence: 0.42
¬ Salient(get away with crime, be motivated by you be sneaky)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.37
Typical(get away with crime, requires disguise yourself)
Evidence: 0.43
¬ Typical(get away with crime, be motivated by you be sneaky)
0.28
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.20
Remarkable(get away with crime, requires disguise yourself)
Evidence: 0.71
¬ Remarkable(get away with crime, be motivated by you be sneaky)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.54
Salient(get away with crime, requires disguise yourself)
Evidence: 0.37
¬ Typical(get away with crime, requires disguise yourself)
Evidence: 0.20
¬ Remarkable(get away with crime, requires disguise yourself)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.88
Plausible(get away with crime, requires disguise yourself)
Evidence: 0.37
¬ Typical(get away with crime, requires disguise yourself)