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get drunk
:
be used to hurt other person
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to hurt other person
1.00
be motivated by you do not know your limit
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.82
Plausible(
get drunk
,
be used to hurt other person
)
⋁
Evidence:
0.61
¬ Salient(
get drunk
,
be used to hurt other person
)
Similarity expansion
0.62
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.77
Evidence:
0.48
Typical(
get drunk
,
be used to hurt other person
)
⋁
Evidence:
0.10
¬ Typical(
get drunk
,
be motivated by you do not know your limit
)
0.54
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.77
Evidence:
0.82
Plausible(
get drunk
,
be used to hurt other person
)
⋁
Evidence:
0.95
¬ Plausible(
get drunk
,
be motivated by you do not know your limit
)
0.50
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.77
Evidence:
0.61
Salient(
get drunk
,
be used to hurt other person
)
⋁
Evidence:
0.61
¬ Salient(
get drunk
,
be motivated by you do not know your limit
)
0.21
Rule weight:
0.85
Evidence weight:
0.33
Similarity weight:
0.77
Evidence:
0.28
Remarkable(
get drunk
,
be used to hurt other person
)
⋁
Evidence:
0.94
¬ Remarkable(
get drunk
,
be motivated by you do not know your limit
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.61
Salient(
get drunk
,
be used to hurt other person
)
⋁
Evidence:
0.48
¬ Typical(
get drunk
,
be used to hurt other person
)
⋁
Evidence:
0.28
¬ Remarkable(
get drunk
,
be used to hurt other person
)
Typical implies Plausible
0.44
Rule weight:
0.48
Evidence weight:
0.91
Similarity weight:
1.00
Evidence:
0.82
Plausible(
get drunk
,
be used to hurt other person
)
⋁
Evidence:
0.48
¬ Typical(
get drunk
,
be used to hurt other person
)