get job: be used to have something to do

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have something to do 1.00
be used to do something important with your life 0.89
be motivated by you have something to offer 0.88
be motivated by they want money 0.87
be motivated by it give you money 0.86
be motivated by you need money 0.85
be motivated by know how to perform job 0.83
causes work and get pay for it 0.82
causes you work 0.81
be motivated by that be how money be earn 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(get job, be used to have something to do)
Evidence: 0.92
¬ Salient(get job, be used to have something to do)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Plausible(get job, be used to have something to do)
Evidence: 0.98
¬ Plausible(get job, be motivated by they want money)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 1.00
Plausible(get job, be used to have something to do)
Evidence: 1.00
¬ Plausible(get job, be motivated by it give you money)
0.72
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 1.00
Plausible(get job, be used to have something to do)
Evidence: 0.99
¬ Plausible(get job, be motivated by you need money)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.03
Typical(get job, be used to have something to do)
Evidence: 0.03
¬ Typical(get job, be motivated by it give you money)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.03
Typical(get job, be used to have something to do)
Evidence: 0.03
¬ Typical(get job, be motivated by you need money)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.03
Typical(get job, be used to have something to do)
Evidence: 0.06
¬ Typical(get job, be motivated by they want money)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.92
Salient(get job, be used to have something to do)
Evidence: 0.74
¬ Salient(get job, be motivated by they want money)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 1.00
Plausible(get job, be used to have something to do)
Evidence: 0.99
¬ Plausible(get job, causes work and get pay for it)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.93
Remarkable(get job, be used to have something to do)
Evidence: 0.94
¬ Remarkable(get job, be motivated by they want money)
0.68
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 1.00
Plausible(get job, be used to have something to do)
Evidence: 1.00
¬ Plausible(get job, causes you work)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.93
Remarkable(get job, be used to have something to do)
Evidence: 0.96
¬ Remarkable(get job, be motivated by it give you money)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Salient(get job, be used to have something to do)
Evidence: 0.87
¬ Salient(get job, be motivated by it give you money)
0.68
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 1.00
Plausible(get job, be used to have something to do)
Evidence: 0.98
¬ Plausible(get job, be motivated by that be how money be earn)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.03
Typical(get job, be used to have something to do)
Evidence: 0.03
¬ Typical(get job, causes work and get pay for it)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.93
Remarkable(get job, be used to have something to do)
Evidence: 0.96
¬ Remarkable(get job, be motivated by you need money)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Salient(get job, be used to have something to do)
Evidence: 0.86
¬ Salient(get job, be motivated by you need money)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.03
Typical(get job, be used to have something to do)
Evidence: 0.03
¬ Typical(get job, causes you work)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.92
Salient(get job, be used to have something to do)
Evidence: 0.79
¬ Salient(get job, causes work and get pay for it)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.03
Typical(get job, be used to have something to do)
Evidence: 0.05
¬ Typical(get job, be motivated by that be how money be earn)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.93
Remarkable(get job, be used to have something to do)
Evidence: 0.97
¬ Remarkable(get job, causes work and get pay for it)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.93
Remarkable(get job, be used to have something to do)
Evidence: 0.94
¬ Remarkable(get job, causes you work)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.92
Salient(get job, be used to have something to do)
Evidence: 0.77
¬ Salient(get job, be motivated by that be how money be earn)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Salient(get job, be used to have something to do)
Evidence: 0.92
¬ Salient(get job, causes you work)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.93
Remarkable(get job, be used to have something to do)
Evidence: 0.95
¬ Remarkable(get job, be motivated by that be how money be earn)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Salient(get job, be used to have something to do)
Evidence: 0.03
¬ Typical(get job, be used to have something to do)
Evidence: 0.93
¬ Remarkable(get job, be used to have something to do)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(get job, be used to have something to do)
Evidence: 0.03
¬ Typical(get job, be used to have something to do)