get some money from someone: be used to win bet

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to win bet 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.81
Plausible(get some money from someone, be used to win bet)
Evidence: 0.68
¬ Salient(get some money from someone, be used to win bet)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.68
Salient(get some money from someone, be used to win bet)
Evidence: 0.56
¬ Typical(get some money from someone, be used to win bet)
Evidence: 0.23
¬ Remarkable(get some money from someone, be used to win bet)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.81
Plausible(get some money from someone, be used to win bet)
Evidence: 0.56
¬ Typical(get some money from someone, be used to win bet)