get warm: be motivated by you turn heat on

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you turn heat on 1.00
be motivated by you be cold 0.83
be motivated by you cold 0.83
be motivated by get warm 0.82
be used to keep you from get cold 0.81
causes you get over chill 0.80
causes your body temperature will go up 0.80
be motivated by stop be cold 0.80
be used to when you be cold 0.80
be motivated by it be cold outside 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.91
Plausible(get warm, be motivated by you turn heat on)
Evidence: 0.57
¬ Salient(get warm, be motivated by you turn heat on)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.57
Salient(get warm, be motivated by you turn heat on)
Evidence: 0.04
¬ Salient(get warm, be motivated by stop be cold)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.93
Remarkable(get warm, be motivated by you turn heat on)
Evidence: 0.85
¬ Remarkable(get warm, be motivated by you cold)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.93
Remarkable(get warm, be motivated by you turn heat on)
Evidence: 0.89
¬ Remarkable(get warm, be motivated by you be cold)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.93
Remarkable(get warm, be motivated by you turn heat on)
Evidence: 0.32
¬ Remarkable(get warm, be motivated by stop be cold)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.57
Salient(get warm, be motivated by you turn heat on)
Evidence: 0.08
¬ Salient(get warm, be used to when you be cold)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.57
Salient(get warm, be motivated by you turn heat on)
Evidence: 0.08
¬ Salient(get warm, be motivated by it be cold outside)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.91
Plausible(get warm, be motivated by you turn heat on)
Evidence: 0.95
¬ Plausible(get warm, be motivated by you be cold)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.93
Remarkable(get warm, be motivated by you turn heat on)
Evidence: 0.88
¬ Remarkable(get warm, be used to keep you from get cold)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.91
Plausible(get warm, be motivated by you turn heat on)
Evidence: 0.94
¬ Plausible(get warm, be motivated by you cold)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.57
Salient(get warm, be motivated by you turn heat on)
Evidence: 0.20
¬ Salient(get warm, be motivated by you cold)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.57
Salient(get warm, be motivated by you turn heat on)
Evidence: 0.14
¬ Salient(get warm, be used to keep you from get cold)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.93
Remarkable(get warm, be motivated by you turn heat on)
Evidence: 0.64
¬ Remarkable(get warm, be motivated by it be cold outside)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.93
Remarkable(get warm, be motivated by you turn heat on)
Evidence: 0.78
¬ Remarkable(get warm, be used to when you be cold)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.93
Remarkable(get warm, be motivated by you turn heat on)
Evidence: 0.90
¬ Remarkable(get warm, causes your body temperature will go up)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.93
Remarkable(get warm, be motivated by you turn heat on)
Evidence: 0.94
¬ Remarkable(get warm, causes you get over chill)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.12
Typical(get warm, be motivated by you turn heat on)
Evidence: 0.09
¬ Typical(get warm, be used to keep you from get cold)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.12
Typical(get warm, be motivated by you turn heat on)
Evidence: 0.12
¬ Typical(get warm, be motivated by you be cold)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.91
Plausible(get warm, be motivated by you turn heat on)
Evidence: 0.97
¬ Plausible(get warm, be used to keep you from get cold)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Plausible(get warm, be motivated by you turn heat on)
Evidence: 0.89
¬ Plausible(get warm, causes you get over chill)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.57
Salient(get warm, be motivated by you turn heat on)
Evidence: 0.27
¬ Salient(get warm, be motivated by you be cold)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Plausible(get warm, be motivated by you turn heat on)
Evidence: 0.91
¬ Plausible(get warm, be motivated by stop be cold)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Plausible(get warm, be motivated by you turn heat on)
Evidence: 0.93
¬ Plausible(get warm, causes your body temperature will go up)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Plausible(get warm, be motivated by you turn heat on)
Evidence: 0.97
¬ Plausible(get warm, be used to when you be cold)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.91
Plausible(get warm, be motivated by you turn heat on)
Evidence: 0.93
¬ Plausible(get warm, be motivated by it be cold outside)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.12
Typical(get warm, be motivated by you turn heat on)
Evidence: 0.14
¬ Typical(get warm, be motivated by you cold)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.12
Typical(get warm, be motivated by you turn heat on)
Evidence: 0.12
¬ Typical(get warm, causes your body temperature will go up)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.12
Typical(get warm, be motivated by you turn heat on)
Evidence: 0.12
¬ Typical(get warm, be used to when you be cold)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.12
Typical(get warm, be motivated by you turn heat on)
Evidence: 0.14
¬ Typical(get warm, causes you get over chill)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.12
Typical(get warm, be motivated by you turn heat on)
Evidence: 0.22
¬ Typical(get warm, be motivated by it be cold outside)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.57
Salient(get warm, be motivated by you turn heat on)
Evidence: 0.51
¬ Salient(get warm, causes you get over chill)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.57
Salient(get warm, be motivated by you turn heat on)
Evidence: 0.60
¬ Salient(get warm, causes your body temperature will go up)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.12
Typical(get warm, be motivated by you turn heat on)
Evidence: 0.31
¬ Typical(get warm, be motivated by stop be cold)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.57
Salient(get warm, be motivated by you turn heat on)
Evidence: 0.12
¬ Typical(get warm, be motivated by you turn heat on)
Evidence: 0.93
¬ Remarkable(get warm, be motivated by you turn heat on)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Plausible(get warm, be motivated by you turn heat on)
Evidence: 0.12
¬ Typical(get warm, be motivated by you turn heat on)