ghost: be in modern warfare

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents monster
Weight: 0.70
, creature
Weight: 0.62
, apparition
Weight: 0.61
, movie
Weight: 0.59
, soul
Weight: 0.58
Siblings ogre
Weight: 0.35
, komodo dragon
Weight: 0.35
, witch
Weight: 0.34
, demon
Weight: 0.34
, werewolf
Weight: 0.34

Related properties

Property Similarity
be in modern warfare 1.00
die in modern warfare 2 0.94
die in modern warfare 3 0.94
die in call of duty modern warfare 2 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.34
Plausible(ghost, be in modern warfare)
Evidence: 0.37
¬ Salient(ghost, be in modern warfare)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.70
Remarkable(ghost, be in modern warfare)
Evidence: 0.24
¬ Remarkable(ghost, die in modern warfare 2)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.70
Remarkable(ghost, be in modern warfare)
Evidence: 0.24
¬ Remarkable(ghost, die in modern warfare 3)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.70
Remarkable(ghost, be in modern warfare)
Evidence: 0.11
¬ Remarkable(ghost, die in call of duty modern warfare 2)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.37
Salient(ghost, be in modern warfare)
Evidence: 0.10
¬ Salient(ghost, die in call of duty modern warfare 2)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.34
Plausible(ghost, be in modern warfare)
Evidence: 0.11
¬ Plausible(ghost, die in call of duty modern warfare 2)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.37
Salient(ghost, be in modern warfare)
Evidence: 0.30
¬ Typical(ghost, be in modern warfare)
Evidence: 0.70
¬ Remarkable(ghost, be in modern warfare)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.34
Plausible(ghost, be in modern warfare)
Evidence: 0.30
¬ Typical(ghost, be in modern warfare)