give gift: causes very good feel

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes very good feel 1.00
causes feel good 0.96
be used to make others feel good 0.90
causes feel good about yourself 0.89
be used to make yourself feel good 0.87
be motivated by make another person feel happy 0.86
be motivated by do something nice 0.85
causes make someone happy 0.85
be used to do something nice for someone 0.83
requires have nice thing to give 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.93
Plausible(give gift, causes very good feel)
Evidence: 0.51
¬ Salient(give gift, causes very good feel)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.93
Plausible(give gift, causes very good feel)
Evidence: 0.95
¬ Plausible(give gift, causes feel good)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.22
Typical(give gift, causes very good feel)
Evidence: 0.15
¬ Typical(give gift, causes feel good)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.22
Typical(give gift, causes very good feel)
Evidence: 0.05
¬ Typical(give gift, causes feel good about yourself)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.22
Typical(give gift, causes very good feel)
Evidence: 0.04
¬ Typical(give gift, be motivated by do something nice)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.93
Plausible(give gift, causes very good feel)
Evidence: 0.99
¬ Plausible(give gift, causes feel good about yourself)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.51
Salient(give gift, causes very good feel)
Evidence: 0.22
¬ Typical(give gift, causes very good feel)
Evidence: 0.81
¬ Remarkable(give gift, causes very good feel)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.93
Plausible(give gift, causes very good feel)
Evidence: 0.22
¬ Typical(give gift, causes very good feel)