give gift: causes win recipient favour

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes win recipient favour 1.00
requires get it to recipient 0.92
requires think of recipient 0.91
causes happiness in recipient 0.87
be used to see pleasure on recipient face 0.84
causes receive gift in return 0.78
be used to receive gift in return 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.70
Plausible(give gift, causes win recipient favour)
Evidence: 0.45
¬ Salient(give gift, causes win recipient favour)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.28
Remarkable(give gift, causes win recipient favour)
Evidence: 0.15
¬ Remarkable(give gift, be used to see pleasure on recipient face)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.73
Typical(give gift, causes win recipient favour)
Evidence: 0.15
¬ Typical(give gift, causes receive gift in return)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.73
Typical(give gift, causes win recipient favour)
Evidence: 0.48
¬ Typical(give gift, be used to see pleasure on recipient face)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.73
Typical(give gift, causes win recipient favour)
Evidence: 0.16
¬ Typical(give gift, be used to receive gift in return)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.45
Salient(give gift, causes win recipient favour)
Evidence: 0.25
¬ Salient(give gift, be used to see pleasure on recipient face)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.70
Plausible(give gift, causes win recipient favour)
Evidence: 0.87
¬ Plausible(give gift, be used to see pleasure on recipient face)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.70
Plausible(give gift, causes win recipient favour)
Evidence: 0.96
¬ Plausible(give gift, causes receive gift in return)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.70
Plausible(give gift, causes win recipient favour)
Evidence: 0.96
¬ Plausible(give gift, be used to receive gift in return)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.45
Salient(give gift, causes win recipient favour)
Evidence: 0.68
¬ Salient(give gift, causes receive gift in return)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.45
Salient(give gift, causes win recipient favour)
Evidence: 0.66
¬ Salient(give gift, be used to receive gift in return)
0.32
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.28
Remarkable(give gift, causes win recipient favour)
Evidence: 0.69
¬ Remarkable(give gift, be used to receive gift in return)
0.31
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.78
Evidence: 0.28
Remarkable(give gift, causes win recipient favour)
Evidence: 0.73
¬ Remarkable(give gift, causes receive gift in return)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.45
Salient(give gift, causes win recipient favour)
Evidence: 0.73
¬ Typical(give gift, causes win recipient favour)
Evidence: 0.28
¬ Remarkable(give gift, causes win recipient favour)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.70
Plausible(give gift, causes win recipient favour)
Evidence: 0.73
¬ Typical(give gift, causes win recipient favour)