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give gift
:
requires money
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires money
1.00
requires time
0.77
requires buy it
0.77
requires buy one
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.88
Plausible(
give gift
,
requires money
)
⋁
Evidence:
0.55
¬ Salient(
give gift
,
requires money
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.77
Evidence:
0.15
Remarkable(
give gift
,
requires money
)
⋁
Evidence:
0.06
¬ Remarkable(
give gift
,
requires time
)
0.61
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.77
Evidence:
0.55
Salient(
give gift
,
requires money
)
⋁
Evidence:
0.17
¬ Salient(
give gift
,
requires time
)
0.60
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.77
Evidence:
0.55
Salient(
give gift
,
requires money
)
⋁
Evidence:
0.18
¬ Salient(
give gift
,
requires buy it
)
0.59
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.77
Evidence:
0.88
Plausible(
give gift
,
requires money
)
⋁
Evidence:
0.84
¬ Plausible(
give gift
,
requires time
)
0.59
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.77
Evidence:
0.88
Plausible(
give gift
,
requires money
)
⋁
Evidence:
0.89
¬ Plausible(
give gift
,
requires buy it
)
0.57
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.76
Evidence:
0.88
Plausible(
give gift
,
requires money
)
⋁
Evidence:
0.91
¬ Plausible(
give gift
,
requires buy one
)
0.57
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.76
Evidence:
0.55
Salient(
give gift
,
requires money
)
⋁
Evidence:
0.27
¬ Salient(
give gift
,
requires buy one
)
0.53
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.76
Evidence:
0.46
Typical(
give gift
,
requires money
)
⋁
Evidence:
0.34
¬ Typical(
give gift
,
requires buy one
)
0.51
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.77
Evidence:
0.15
Remarkable(
give gift
,
requires money
)
⋁
Evidence:
0.26
¬ Remarkable(
give gift
,
requires buy it
)
0.51
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.77
Evidence:
0.46
Typical(
give gift
,
requires money
)
⋁
Evidence:
0.42
¬ Typical(
give gift
,
requires buy it
)
0.42
Rule weight:
0.85
Evidence weight:
0.64
Similarity weight:
0.77
Evidence:
0.46
Typical(
give gift
,
requires money
)
⋁
Evidence:
0.66
¬ Typical(
give gift
,
requires time
)
0.42
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.76
Evidence:
0.15
Remarkable(
give gift
,
requires money
)
⋁
Evidence:
0.42
¬ Remarkable(
give gift
,
requires buy one
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.55
Salient(
give gift
,
requires money
)
⋁
Evidence:
0.46
¬ Typical(
give gift
,
requires money
)
⋁
Evidence:
0.15
¬ Remarkable(
give gift
,
requires money
)
Typical implies Plausible
0.45
Rule weight:
0.48
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.88
Plausible(
give gift
,
requires money
)
⋁
Evidence:
0.46
¬ Typical(
give gift
,
requires money
)