glass: be used for windows

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents safety glass
Weight: 0.74
, barrier
Weight: 0.64
, wall
Weight: 0.64
, raw material
Weight: 0.62
, liquid
Weight: 0.61
Siblings windshield
Weight: 0.35
, liquid water
Weight: 0.34
, liquid crystal
Weight: 0.34
, aluminum
Weight: 0.34
, wood pulp
Weight: 0.34

Related properties

Property Similarity
be used for windows 1.00
be used in windows 0.99
be for windows 0.97
be good for windows 0.95
be for windows expensive 0.94
be used on car windows 0.93
be good material use for windows 0.90
has shape windows 0.88
be in window 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.40
Plausible(glass, be used for windows)
Evidence: 0.56
¬ Salient(glass, be used for windows)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.99
Evidence: 0.27
Typical(glass, be used for windows)
Evidence: 0.14
¬ Typical(glass, be used in windows)
0.76
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.99
Evidence: 0.89
Remarkable(glass, be used for windows)
Evidence: 0.92
¬ Remarkable(glass, be used in windows)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.89
Remarkable(glass, be used for windows)
Evidence: 0.75
¬ Remarkable(glass, be good for windows)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.89
Remarkable(glass, be used for windows)
Evidence: 0.54
¬ Remarkable(glass, has shape windows)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.89
Remarkable(glass, be used for windows)
Evidence: 0.33
¬ Remarkable(glass, be in window)
0.69
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.99
Evidence: 0.40
Plausible(glass, be used for windows)
Evidence: 0.31
¬ Plausible(glass, be used in windows)
0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.56
Salient(glass, be used for windows)
Evidence: 0.49
¬ Salient(glass, be used in windows)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.56
Salient(glass, be used for windows)
Evidence: 0.27
¬ Salient(glass, be in window)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.56
Salient(glass, be used for windows)
Evidence: 0.51
¬ Salient(glass, has shape windows)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.40
Plausible(glass, be used for windows)
Evidence: 0.34
¬ Plausible(glass, be in window)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.40
Plausible(glass, be used for windows)
Evidence: 0.53
¬ Plausible(glass, has shape windows)
0.50
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.95
Evidence: 0.56
Salient(glass, be used for windows)
Evidence: 0.87
¬ Salient(glass, be good for windows)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.85
Evidence: 0.27
Typical(glass, be used for windows)
Evidence: 0.51
¬ Typical(glass, be in window)
0.42
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.95
Evidence: 0.40
Plausible(glass, be used for windows)
Evidence: 0.80
¬ Plausible(glass, be good for windows)
0.41
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.88
Evidence: 0.27
Typical(glass, be used for windows)
Evidence: 0.62
¬ Typical(glass, has shape windows)
0.32
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.95
Evidence: 0.27
Typical(glass, be used for windows)
Evidence: 0.82
¬ Typical(glass, be good for windows)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.56
Salient(glass, be used for windows)
Evidence: 0.27
¬ Typical(glass, be used for windows)
Evidence: 0.89
¬ Remarkable(glass, be used for windows)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.40
Plausible(glass, be used for windows)
Evidence: 0.27
¬ Typical(glass, be used for windows)