go fish: wants to bring home some fish

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
wants to bring home some fish 1.00
be used to sell some fish 0.87
requires find fish place 0.86
be motivated by want to eat fish 0.86
causes you catch lot of fish 0.84
causes you do not catch fish 0.84
be motivated by you like to catch fish 0.84
requires desire to catch fish 0.83
causes catch fish to eat 0.83
requires find good spot to fish 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(go fish, wants to bring home some fish)
Evidence: 0.73
¬ Salient(go fish, wants to bring home some fish)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.05
Typical(go fish, wants to bring home some fish)
Evidence: 0.03
¬ Typical(go fish, be used to sell some fish)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.97
Plausible(go fish, wants to bring home some fish)
Evidence: 1.00
¬ Plausible(go fish, be used to sell some fish)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.05
Typical(go fish, wants to bring home some fish)
Evidence: 0.02
¬ Typical(go fish, be motivated by want to eat fish)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(go fish, wants to bring home some fish)
Evidence: 1.00
¬ Plausible(go fish, be motivated by want to eat fish)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Remarkable(go fish, wants to bring home some fish)
Evidence: 0.96
¬ Remarkable(go fish, be used to sell some fish)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Remarkable(go fish, wants to bring home some fish)
Evidence: 0.97
¬ Remarkable(go fish, be motivated by want to eat fish)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Plausible(go fish, wants to bring home some fish)
Evidence: 0.99
¬ Plausible(go fish, causes you catch lot of fish)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.05
Typical(go fish, wants to bring home some fish)
Evidence: 0.02
¬ Typical(go fish, causes you do not catch fish)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.05
Typical(go fish, wants to bring home some fish)
Evidence: 0.02
¬ Typical(go fish, be motivated by you like to catch fish)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Plausible(go fish, wants to bring home some fish)
Evidence: 1.00
¬ Plausible(go fish, causes you do not catch fish)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.05
Typical(go fish, wants to bring home some fish)
Evidence: 0.03
¬ Typical(go fish, causes you catch lot of fish)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Plausible(go fish, wants to bring home some fish)
Evidence: 1.00
¬ Plausible(go fish, be motivated by you like to catch fish)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Remarkable(go fish, wants to bring home some fish)
Evidence: 0.97
¬ Remarkable(go fish, causes you catch lot of fish)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.05
Typical(go fish, wants to bring home some fish)
Evidence: 0.02
¬ Typical(go fish, causes catch fish to eat)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Remarkable(go fish, wants to bring home some fish)
Evidence: 0.97
¬ Remarkable(go fish, causes you do not catch fish)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(go fish, wants to bring home some fish)
Evidence: 1.00
¬ Plausible(go fish, causes catch fish to eat)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(go fish, wants to bring home some fish)
Evidence: 0.99
¬ Plausible(go fish, requires find good spot to fish)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Remarkable(go fish, wants to bring home some fish)
Evidence: 0.97
¬ Remarkable(go fish, be motivated by you like to catch fish)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.05
Typical(go fish, wants to bring home some fish)
Evidence: 0.04
¬ Typical(go fish, requires find good spot to fish)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Remarkable(go fish, wants to bring home some fish)
Evidence: 0.97
¬ Remarkable(go fish, causes catch fish to eat)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Remarkable(go fish, wants to bring home some fish)
Evidence: 0.96
¬ Remarkable(go fish, requires find good spot to fish)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.73
Salient(go fish, wants to bring home some fish)
Evidence: 0.73
¬ Salient(go fish, causes you do not catch fish)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.73
Salient(go fish, wants to bring home some fish)
Evidence: 0.79
¬ Salient(go fish, causes you catch lot of fish)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.73
Salient(go fish, wants to bring home some fish)
Evidence: 0.91
¬ Salient(go fish, be used to sell some fish)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.73
Salient(go fish, wants to bring home some fish)
Evidence: 0.89
¬ Salient(go fish, be motivated by want to eat fish)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.73
Salient(go fish, wants to bring home some fish)
Evidence: 0.84
¬ Salient(go fish, requires find good spot to fish)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.73
Salient(go fish, wants to bring home some fish)
Evidence: 0.93
¬ Salient(go fish, be motivated by you like to catch fish)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.73
Salient(go fish, wants to bring home some fish)
Evidence: 0.92
¬ Salient(go fish, causes catch fish to eat)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.73
Salient(go fish, wants to bring home some fish)
Evidence: 0.05
¬ Typical(go fish, wants to bring home some fish)
Evidence: 0.96
¬ Remarkable(go fish, wants to bring home some fish)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(go fish, wants to bring home some fish)
Evidence: 0.05
¬ Typical(go fish, wants to bring home some fish)