Dice
About
Dialogues
Browse full collection
go for run
:
be used to health
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to health
1.00
causes good health
0.92
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.88
Similarity weight:
1.00
Evidence:
0.83
Plausible(
go for run
,
be used to health
)
⋁
Evidence:
0.68
¬ Salient(
go for run
,
be used to health
)
Similarity expansion
0.72
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.92
Evidence:
0.83
Plausible(
go for run
,
be used to health
)
⋁
Evidence:
0.46
¬ Plausible(
go for run
,
causes good health
)
0.68
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.92
Evidence:
0.68
Salient(
go for run
,
be used to health
)
⋁
Evidence:
0.42
¬ Salient(
go for run
,
causes good health
)
0.51
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.92
Evidence:
0.35
Remarkable(
go for run
,
be used to health
)
⋁
Evidence:
0.53
¬ Remarkable(
go for run
,
causes good health
)
0.41
Rule weight:
0.85
Evidence weight:
0.53
Similarity weight:
0.92
Evidence:
0.42
Typical(
go for run
,
be used to health
)
⋁
Evidence:
0.82
¬ Typical(
go for run
,
causes good health
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.68
Salient(
go for run
,
be used to health
)
⋁
Evidence:
0.42
¬ Typical(
go for run
,
be used to health
)
⋁
Evidence:
0.35
¬ Remarkable(
go for run
,
be used to health
)
Typical implies Plausible
0.44
Rule weight:
0.48
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.83
Plausible(
go for run
,
be used to health
)
⋁
Evidence:
0.42
¬ Typical(
go for run
,
be used to health
)