go into coma: requires traumatic injury

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires traumatic injury 1.00
requires have brain injury 0.83
requires brain injury 0.83
be motivated by of head injury 0.83
requires trauma 0.82
be motivated by you have head injury 0.82
requires get close head injury 0.81
requires physiological trauma 0.78
requires blunt head trauma 0.78
requires go through severe shock 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.85
¬ Salient(go into coma, requires traumatic injury)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.49
¬ Plausible(go into coma, be motivated by of head injury)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.98
¬ Plausible(go into coma, requires have brain injury)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.98
¬ Plausible(go into coma, requires brain injury)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.72
¬ Plausible(go into coma, be motivated by you have head injury)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.85
Salient(go into coma, requires traumatic injury)
Evidence: 0.28
¬ Salient(go into coma, be motivated by of head injury)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.96
¬ Plausible(go into coma, requires trauma)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.11
Typical(go into coma, requires traumatic injury)
Evidence: 0.06
¬ Typical(go into coma, requires brain injury)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.81
¬ Plausible(go into coma, requires get close head injury)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.11
Typical(go into coma, requires traumatic injury)
Evidence: 0.07
¬ Typical(go into coma, requires have brain injury)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.85
Salient(go into coma, requires traumatic injury)
Evidence: 0.32
¬ Salient(go into coma, be motivated by you have head injury)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.25
¬ Plausible(go into coma, requires blunt head trauma)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.85
Salient(go into coma, requires traumatic injury)
Evidence: 0.48
¬ Salient(go into coma, requires get close head injury)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.49
¬ Plausible(go into coma, requires go through severe shock)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.95
¬ Plausible(go into coma, requires physiological trauma)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.85
Salient(go into coma, requires traumatic injury)
Evidence: 0.29
¬ Salient(go into coma, requires blunt head trauma)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.11
Typical(go into coma, requires traumatic injury)
Evidence: 0.12
¬ Typical(go into coma, requires trauma)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.85
Salient(go into coma, requires traumatic injury)
Evidence: 0.87
¬ Salient(go into coma, requires have brain injury)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.85
Salient(go into coma, requires traumatic injury)
Evidence: 0.88
¬ Salient(go into coma, requires brain injury)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.76
Remarkable(go into coma, requires traumatic injury)
Evidence: 0.30
¬ Remarkable(go into coma, requires blunt head trauma)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.76
Remarkable(go into coma, requires traumatic injury)
Evidence: 0.53
¬ Remarkable(go into coma, be motivated by of head injury)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.85
Salient(go into coma, requires traumatic injury)
Evidence: 0.43
¬ Salient(go into coma, requires go through severe shock)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.85
Salient(go into coma, requires traumatic injury)
Evidence: 0.87
¬ Salient(go into coma, requires trauma)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.76
Remarkable(go into coma, requires traumatic injury)
Evidence: 0.55
¬ Remarkable(go into coma, requires trauma)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.11
Typical(go into coma, requires traumatic injury)
Evidence: 0.13
¬ Typical(go into coma, requires physiological trauma)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.85
Salient(go into coma, requires traumatic injury)
Evidence: 0.78
¬ Salient(go into coma, requires physiological trauma)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.76
Remarkable(go into coma, requires traumatic injury)
Evidence: 0.77
¬ Remarkable(go into coma, be motivated by you have head injury)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.76
Remarkable(go into coma, requires traumatic injury)
Evidence: 0.85
¬ Remarkable(go into coma, requires have brain injury)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.76
Remarkable(go into coma, requires traumatic injury)
Evidence: 0.85
¬ Remarkable(go into coma, requires brain injury)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.76
Remarkable(go into coma, requires traumatic injury)
Evidence: 0.61
¬ Remarkable(go into coma, requires go through severe shock)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.76
Remarkable(go into coma, requires traumatic injury)
Evidence: 0.67
¬ Remarkable(go into coma, requires physiological trauma)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.76
Remarkable(go into coma, requires traumatic injury)
Evidence: 0.85
¬ Remarkable(go into coma, requires get close head injury)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.11
Typical(go into coma, requires traumatic injury)
Evidence: 0.27
¬ Typical(go into coma, requires get close head injury)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.11
Typical(go into coma, requires traumatic injury)
Evidence: 0.43
¬ Typical(go into coma, be motivated by you have head injury)
0.26
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.11
Typical(go into coma, requires traumatic injury)
Evidence: 0.67
¬ Typical(go into coma, requires go through severe shock)
0.26
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.83
Evidence: 0.11
Typical(go into coma, requires traumatic injury)
Evidence: 0.71
¬ Typical(go into coma, be motivated by of head injury)
0.12
Rule weight: 0.85
Evidence weight: 0.17
Similarity weight: 0.78
Evidence: 0.11
Typical(go into coma, requires traumatic injury)
Evidence: 0.93
¬ Typical(go into coma, requires blunt head trauma)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Salient(go into coma, requires traumatic injury)
Evidence: 0.11
¬ Typical(go into coma, requires traumatic injury)
Evidence: 0.76
¬ Remarkable(go into coma, requires traumatic injury)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(go into coma, requires traumatic injury)
Evidence: 0.11
¬ Typical(go into coma, requires traumatic injury)