go on vacation: requires get fire

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get fire 1.00
be motivated by your burn out 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.66
Plausible(go on vacation, requires get fire)
Evidence: 0.08
¬ Salient(go on vacation, requires get fire)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.98
Typical(go on vacation, requires get fire)
Evidence: 0.64
¬ Typical(go on vacation, be motivated by your burn out)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.66
Plausible(go on vacation, requires get fire)
Evidence: 0.75
¬ Plausible(go on vacation, be motivated by your burn out)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.08
Salient(go on vacation, requires get fire)
Evidence: 0.31
¬ Salient(go on vacation, be motivated by your burn out)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.01
Remarkable(go on vacation, requires get fire)
Evidence: 0.36
¬ Remarkable(go on vacation, be motivated by your burn out)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.08
Salient(go on vacation, requires get fire)
Evidence: 0.98
¬ Typical(go on vacation, requires get fire)
Evidence: 0.01
¬ Remarkable(go on vacation, requires get fire)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.66
Plausible(go on vacation, requires get fire)
Evidence: 0.98
¬ Typical(go on vacation, requires get fire)