go see film: causes you get relax

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you get relax 1.00
requires get dress before you go outside 0.81
be motivated by it take your mind off your own life 0.80
causes you may not like it 0.80
causes tell your friend about it 0.79
be motivated by everybody else want to see film too 0.79
requires find out what be play 0.79
be motivated by you expect to laugh 0.78
be motivated by forget about your trouble 0.78
be motivated by it can show you another world 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.83
Plausible(go see film, causes you get relax)
Evidence: 0.59
¬ Salient(go see film, causes you get relax)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.59
Salient(go see film, causes you get relax)
Evidence: 0.16
¬ Salient(go see film, be motivated by forget about your trouble)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.82
Remarkable(go see film, causes you get relax)
Evidence: 0.54
¬ Remarkable(go see film, be motivated by forget about your trouble)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.33
Typical(go see film, causes you get relax)
Evidence: 0.17
¬ Typical(go see film, requires find out what be play)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.83
Plausible(go see film, causes you get relax)
Evidence: 0.80
¬ Plausible(go see film, requires get dress before you go outside)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.82
Remarkable(go see film, causes you get relax)
Evidence: 0.86
¬ Remarkable(go see film, requires get dress before you go outside)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.83
Plausible(go see film, causes you get relax)
Evidence: 0.83
¬ Plausible(go see film, causes you may not like it)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.83
Plausible(go see film, causes you get relax)
Evidence: 0.83
¬ Plausible(go see film, causes tell your friend about it)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.82
Remarkable(go see film, causes you get relax)
Evidence: 0.83
¬ Remarkable(go see film, causes tell your friend about it)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.82
Remarkable(go see film, causes you get relax)
Evidence: 0.88
¬ Remarkable(go see film, causes you may not like it)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.83
Plausible(go see film, causes you get relax)
Evidence: 0.83
¬ Plausible(go see film, be motivated by you expect to laugh)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.33
Typical(go see film, causes you get relax)
Evidence: 0.20
¬ Typical(go see film, be motivated by it can show you another world)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.82
Remarkable(go see film, causes you get relax)
Evidence: 0.85
¬ Remarkable(go see film, requires find out what be play)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.83
Plausible(go see film, causes you get relax)
Evidence: 0.86
¬ Plausible(go see film, be motivated by forget about your trouble)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.83
Plausible(go see film, causes you get relax)
Evidence: 0.94
¬ Plausible(go see film, requires find out what be play)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.82
Remarkable(go see film, causes you get relax)
Evidence: 0.88
¬ Remarkable(go see film, be motivated by you expect to laugh)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.83
Plausible(go see film, causes you get relax)
Evidence: 0.89
¬ Plausible(go see film, be motivated by it can show you another world)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.59
Salient(go see film, causes you get relax)
Evidence: 0.43
¬ Salient(go see film, causes tell your friend about it)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.59
Salient(go see film, causes you get relax)
Evidence: 0.47
¬ Salient(go see film, requires get dress before you go outside)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.82
Remarkable(go see film, causes you get relax)
Evidence: 0.91
¬ Remarkable(go see film, be motivated by it can show you another world)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.59
Salient(go see film, causes you get relax)
Evidence: 0.46
¬ Salient(go see film, requires find out what be play)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.33
Typical(go see film, causes you get relax)
Evidence: 0.29
¬ Typical(go see film, causes you may not like it)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.59
Salient(go see film, causes you get relax)
Evidence: 0.53
¬ Salient(go see film, causes you may not like it)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.33
Typical(go see film, causes you get relax)
Evidence: 0.30
¬ Typical(go see film, be motivated by you expect to laugh)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.33
Typical(go see film, causes you get relax)
Evidence: 0.36
¬ Typical(go see film, requires get dress before you go outside)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.59
Salient(go see film, causes you get relax)
Evidence: 0.52
¬ Salient(go see film, be motivated by you expect to laugh)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.33
Typical(go see film, causes you get relax)
Evidence: 0.34
¬ Typical(go see film, causes tell your friend about it)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.59
Salient(go see film, causes you get relax)
Evidence: 0.58
¬ Salient(go see film, be motivated by it can show you another world)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.33
Typical(go see film, causes you get relax)
Evidence: 0.39
¬ Typical(go see film, be motivated by forget about your trouble)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.59
Salient(go see film, causes you get relax)
Evidence: 0.33
¬ Typical(go see film, causes you get relax)
Evidence: 0.82
¬ Remarkable(go see film, causes you get relax)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.83
Plausible(go see film, causes you get relax)
Evidence: 0.33
¬ Typical(go see film, causes you get relax)