go see play: be used to leisure activity

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to leisure activity 1.00
be used to recreation 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(go see play, be used to leisure activity)
Evidence: 0.88
¬ Salient(go see play, be used to leisure activity)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.96
Plausible(go see play, be used to leisure activity)
Evidence: 0.87
¬ Plausible(go see play, be used to recreation)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.88
Salient(go see play, be used to leisure activity)
Evidence: 0.63
¬ Salient(go see play, be used to recreation)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.40
Remarkable(go see play, be used to leisure activity)
Evidence: 0.27
¬ Remarkable(go see play, be used to recreation)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.15
Typical(go see play, be used to leisure activity)
Evidence: 0.38
¬ Typical(go see play, be used to recreation)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Salient(go see play, be used to leisure activity)
Evidence: 0.15
¬ Typical(go see play, be used to leisure activity)
Evidence: 0.40
¬ Remarkable(go see play, be used to leisure activity)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(go see play, be used to leisure activity)
Evidence: 0.15
¬ Typical(go see play, be used to leisure activity)