go see play: causes pleasure

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes pleasure 1.00
be used to pleasure 0.96
be used to enjoyment 0.78
causes satisfaction 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.64
Plausible(go see play, causes pleasure)
Evidence: 0.45
¬ Salient(go see play, causes pleasure)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.70
Typical(go see play, causes pleasure)
Evidence: 0.38
¬ Typical(go see play, be used to pleasure)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.70
Typical(go see play, causes pleasure)
Evidence: 0.21
¬ Typical(go see play, be used to enjoyment)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.36
Remarkable(go see play, causes pleasure)
Evidence: 0.38
¬ Remarkable(go see play, be used to pleasure)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.96
Evidence: 0.64
Plausible(go see play, causes pleasure)
Evidence: 0.85
¬ Plausible(go see play, be used to pleasure)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.64
Plausible(go see play, causes pleasure)
Evidence: 0.45
¬ Plausible(go see play, causes satisfaction)
0.51
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.96
Evidence: 0.45
Salient(go see play, causes pleasure)
Evidence: 0.69
¬ Salient(go see play, be used to pleasure)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.45
Salient(go see play, causes pleasure)
Evidence: 0.40
¬ Salient(go see play, causes satisfaction)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.36
Remarkable(go see play, causes pleasure)
Evidence: 0.36
¬ Remarkable(go see play, causes satisfaction)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.70
Typical(go see play, causes pleasure)
Evidence: 0.88
¬ Typical(go see play, causes satisfaction)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.64
Plausible(go see play, causes pleasure)
Evidence: 0.93
¬ Plausible(go see play, be used to enjoyment)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.36
Remarkable(go see play, causes pleasure)
Evidence: 0.55
¬ Remarkable(go see play, be used to enjoyment)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.45
Salient(go see play, causes pleasure)
Evidence: 0.81
¬ Salient(go see play, be used to enjoyment)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.45
Salient(go see play, causes pleasure)
Evidence: 0.70
¬ Typical(go see play, causes pleasure)
Evidence: 0.36
¬ Remarkable(go see play, causes pleasure)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.64
Plausible(go see play, causes pleasure)
Evidence: 0.70
¬ Typical(go see play, causes pleasure)