go to baseball game: causes feel entertain

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes feel entertain 1.00
causes feel more relax and happy 0.82
causes have fun 0.79
causes enjoy watch your team 0.77
be motivated by you enjoy watch game 0.76
causes sit in stand 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.77
Plausible(go to baseball game, causes feel entertain)
Evidence: 0.61
¬ Salient(go to baseball game, causes feel entertain)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.52
Remarkable(go to baseball game, causes feel entertain)
Evidence: 0.10
¬ Remarkable(go to baseball game, causes sit in stand)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.61
Salient(go to baseball game, causes feel entertain)
Evidence: 0.13
¬ Salient(go to baseball game, causes sit in stand)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.47
Typical(go to baseball game, causes feel entertain)
Evidence: 0.13
¬ Typical(go to baseball game, be motivated by you enjoy watch game)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.47
Typical(go to baseball game, causes feel entertain)
Evidence: 0.18
¬ Typical(go to baseball game, causes enjoy watch your team)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.47
Typical(go to baseball game, causes feel entertain)
Evidence: 0.32
¬ Typical(go to baseball game, causes feel more relax and happy)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.77
Plausible(go to baseball game, causes feel entertain)
Evidence: 0.81
¬ Plausible(go to baseball game, causes feel more relax and happy)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.77
Plausible(go to baseball game, causes feel entertain)
Evidence: 0.73
¬ Plausible(go to baseball game, causes have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.61
Salient(go to baseball game, causes feel entertain)
Evidence: 0.54
¬ Salient(go to baseball game, causes feel more relax and happy)
0.54
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.77
Plausible(go to baseball game, causes feel entertain)
Evidence: 0.67
¬ Plausible(go to baseball game, causes sit in stand)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.61
Salient(go to baseball game, causes feel entertain)
Evidence: 0.49
¬ Salient(go to baseball game, causes have fun)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.77
Plausible(go to baseball game, causes feel entertain)
Evidence: 0.87
¬ Plausible(go to baseball game, causes enjoy watch your team)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.47
Typical(go to baseball game, causes feel entertain)
Evidence: 0.41
¬ Typical(go to baseball game, causes have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.77
Plausible(go to baseball game, causes feel entertain)
Evidence: 0.90
¬ Plausible(go to baseball game, be motivated by you enjoy watch game)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.61
Salient(go to baseball game, causes feel entertain)
Evidence: 0.55
¬ Salient(go to baseball game, causes enjoy watch your team)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.61
Salient(go to baseball game, causes feel entertain)
Evidence: 0.62
¬ Salient(go to baseball game, be motivated by you enjoy watch game)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.52
Remarkable(go to baseball game, causes feel entertain)
Evidence: 0.84
¬ Remarkable(go to baseball game, causes feel more relax and happy)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.52
Remarkable(go to baseball game, causes feel entertain)
Evidence: 0.85
¬ Remarkable(go to baseball game, causes have fun)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.52
Remarkable(go to baseball game, causes feel entertain)
Evidence: 0.93
¬ Remarkable(go to baseball game, causes enjoy watch your team)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.52
Remarkable(go to baseball game, causes feel entertain)
Evidence: 0.94
¬ Remarkable(go to baseball game, be motivated by you enjoy watch game)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.47
Typical(go to baseball game, causes feel entertain)
Evidence: 0.85
¬ Typical(go to baseball game, causes sit in stand)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.61
Salient(go to baseball game, causes feel entertain)
Evidence: 0.47
¬ Typical(go to baseball game, causes feel entertain)
Evidence: 0.52
¬ Remarkable(go to baseball game, causes feel entertain)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.77
Plausible(go to baseball game, causes feel entertain)
Evidence: 0.47
¬ Typical(go to baseball game, causes feel entertain)