Dice
About
Dialogues
Browse full collection
go to film
:
be used to laughter
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to laughter
1.00
causes you might laugh
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.79
Similarity weight:
1.00
Evidence:
0.33
Plausible(
go to film
,
be used to laughter
)
⋁
Evidence:
0.31
¬ Salient(
go to film
,
be used to laughter
)
Similarity expansion
0.64
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.75
Evidence:
0.98
Typical(
go to film
,
be used to laughter
)
⋁
Evidence:
0.45
¬ Typical(
go to film
,
causes you might laugh
)
0.43
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.75
Evidence:
0.31
Salient(
go to film
,
be used to laughter
)
⋁
Evidence:
0.47
¬ Salient(
go to film
,
causes you might laugh
)
0.33
Rule weight:
0.85
Evidence weight:
0.52
Similarity weight:
0.75
Evidence:
0.33
Plausible(
go to film
,
be used to laughter
)
⋁
Evidence:
0.72
¬ Plausible(
go to film
,
causes you might laugh
)
0.25
Rule weight:
0.85
Evidence weight:
0.39
Similarity weight:
0.75
Evidence:
0.28
Remarkable(
go to film
,
be used to laughter
)
⋁
Evidence:
0.84
¬ Remarkable(
go to film
,
causes you might laugh
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.81
Similarity weight:
1.00
Evidence:
0.31
Salient(
go to film
,
be used to laughter
)
⋁
Evidence:
0.98
¬ Typical(
go to film
,
be used to laughter
)
⋁
Evidence:
0.28
¬ Remarkable(
go to film
,
be used to laughter
)
Typical implies Plausible
0.16
Rule weight:
0.48
Evidence weight:
0.34
Similarity weight:
1.00
Evidence:
0.33
Plausible(
go to film
,
be used to laughter
)
⋁
Evidence:
0.98
¬ Typical(
go to film
,
be used to laughter
)