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go to film
:
requires bring your wallet
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires bring your wallet
1.00
causes you pay to get in
0.76
requires get money
0.75
requires get some money
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.74
Plausible(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.06
¬ Salient(
go to film
,
requires bring your wallet
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.76
Evidence:
0.89
Typical(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.26
¬ Typical(
go to film
,
causes you pay to get in
)
0.62
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.75
Evidence:
0.89
Typical(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.27
¬ Typical(
go to film
,
requires get money
)
0.62
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.75
Evidence:
0.89
Typical(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.25
¬ Typical(
go to film
,
requires get some money
)
0.50
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.76
Evidence:
0.74
Plausible(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.86
¬ Plausible(
go to film
,
causes you pay to get in
)
0.49
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.75
Evidence:
0.74
Plausible(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.88
¬ Plausible(
go to film
,
requires get money
)
0.49
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.75
Evidence:
0.74
Plausible(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.87
¬ Plausible(
go to film
,
requires get some money
)
0.31
Rule weight:
0.85
Evidence weight:
0.49
Similarity weight:
0.76
Evidence:
0.06
Salient(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.55
¬ Salient(
go to film
,
causes you pay to get in
)
0.28
Rule weight:
0.85
Evidence weight:
0.44
Similarity weight:
0.75
Evidence:
0.06
Salient(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.60
¬ Salient(
go to film
,
requires get some money
)
0.25
Rule weight:
0.85
Evidence weight:
0.39
Similarity weight:
0.75
Evidence:
0.06
Salient(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.65
¬ Salient(
go to film
,
requires get money
)
0.15
Rule weight:
0.85
Evidence weight:
0.23
Similarity weight:
0.75
Evidence:
0.03
Remarkable(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.80
¬ Remarkable(
go to film
,
requires get money
)
0.10
Rule weight:
0.85
Evidence weight:
0.15
Similarity weight:
0.76
Evidence:
0.03
Remarkable(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.87
¬ Remarkable(
go to film
,
causes you pay to get in
)
0.10
Rule weight:
0.85
Evidence weight:
0.15
Similarity weight:
0.75
Evidence:
0.03
Remarkable(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.88
¬ Remarkable(
go to film
,
requires get some money
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.06
Salient(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.89
¬ Typical(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.03
¬ Remarkable(
go to film
,
requires bring your wallet
)
Typical implies Plausible
0.37
Rule weight:
0.48
Evidence weight:
0.77
Similarity weight:
1.00
Evidence:
0.74
Plausible(
go to film
,
requires bring your wallet
)
⋁
Evidence:
0.89
¬ Typical(
go to film
,
requires bring your wallet
)