go to film: requires not be sick

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires not be sick 1.00
be used to have good time 0.75
requires get some money 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.65
Plausible(go to film, requires not be sick)
Evidence: 0.22
¬ Salient(go to film, requires not be sick)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.82
Typical(go to film, requires not be sick)
Evidence: 0.25
¬ Typical(go to film, requires get some money)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.65
Plausible(go to film, requires not be sick)
Evidence: 0.87
¬ Plausible(go to film, requires get some money)
0.34
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.22
Salient(go to film, requires not be sick)
Evidence: 0.60
¬ Salient(go to film, requires get some money)
0.19
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.75
Evidence: 0.19
Remarkable(go to film, requires not be sick)
Evidence: 0.88
¬ Remarkable(go to film, requires get some money)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.22
Salient(go to film, requires not be sick)
Evidence: 0.82
¬ Typical(go to film, requires not be sick)
Evidence: 0.19
¬ Remarkable(go to film, requires not be sick)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.65
Plausible(go to film, requires not be sick)
Evidence: 0.82
¬ Typical(go to film, requires not be sick)