go to get haircut: be used to talk with barber

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to talk with barber 1.00
requires go to barber 0.93
requires find barber 0.93
requires find barber and go 0.93
requires know where barber be 0.93
requires go to your barber 0.92
requires go to barber shop 0.92
requires find barber shop 0.91
requires visit hairstyist or barber 0.89
causes money be pay to barber 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.26
¬ Salient(go to get haircut, be used to talk with barber)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.39
Typical(go to get haircut, be used to talk with barber)
Evidence: 0.12
¬ Typical(go to get haircut, requires go to barber)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.39
Typical(go to get haircut, be used to talk with barber)
Evidence: 0.10
¬ Typical(go to get haircut, requires go to your barber)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.39
Typical(go to get haircut, be used to talk with barber)
Evidence: 0.15
¬ Typical(go to get haircut, requires find barber)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.39
Typical(go to get haircut, be used to talk with barber)
Evidence: 0.16
¬ Typical(go to get haircut, requires find barber and go)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.39
Typical(go to get haircut, be used to talk with barber)
Evidence: 0.17
¬ Typical(go to get haircut, requires visit hairstyist or barber)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.75
Remarkable(go to get haircut, be used to talk with barber)
Evidence: 0.64
¬ Remarkable(go to get haircut, requires know where barber be)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.26
Salient(go to get haircut, be used to talk with barber)
Evidence: 0.22
¬ Salient(go to get haircut, requires know where barber be)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.75
Remarkable(go to get haircut, be used to talk with barber)
Evidence: 0.73
¬ Remarkable(go to get haircut, requires find barber and go)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.75
Remarkable(go to get haircut, be used to talk with barber)
Evidence: 0.70
¬ Remarkable(go to get haircut, requires find barber shop)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.39
Typical(go to get haircut, be used to talk with barber)
Evidence: 0.31
¬ Typical(go to get haircut, requires know where barber be)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.75
Remarkable(go to get haircut, be used to talk with barber)
Evidence: 0.74
¬ Remarkable(go to get haircut, requires go to barber shop)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.75
Remarkable(go to get haircut, be used to talk with barber)
Evidence: 0.80
¬ Remarkable(go to get haircut, requires find barber)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.39
Typical(go to get haircut, be used to talk with barber)
Evidence: 0.30
¬ Typical(go to get haircut, requires go to barber shop)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.75
Remarkable(go to get haircut, be used to talk with barber)
Evidence: 0.82
¬ Remarkable(go to get haircut, requires go to barber)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.26
Salient(go to get haircut, be used to talk with barber)
Evidence: 0.25
¬ Salient(go to get haircut, requires find barber shop)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.39
Typical(go to get haircut, be used to talk with barber)
Evidence: 0.30
¬ Typical(go to get haircut, requires find barber shop)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.92
Evidence: 0.26
Salient(go to get haircut, be used to talk with barber)
Evidence: 0.26
¬ Salient(go to get haircut, requires go to barber shop)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.39
Typical(go to get haircut, be used to talk with barber)
Evidence: 0.27
¬ Typical(go to get haircut, causes money be pay to barber)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.85
¬ Plausible(go to get haircut, requires know where barber be)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.84
¬ Plausible(go to get haircut, requires go to barber shop)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.75
Remarkable(go to get haircut, be used to talk with barber)
Evidence: 0.88
¬ Remarkable(go to get haircut, requires go to your barber)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.92
¬ Plausible(go to get haircut, requires find barber)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.85
¬ Plausible(go to get haircut, requires find barber shop)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.93
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.94
¬ Plausible(go to get haircut, requires go to barber)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.93
¬ Plausible(go to get haircut, requires find barber and go)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.75
Remarkable(go to get haircut, be used to talk with barber)
Evidence: 0.83
¬ Remarkable(go to get haircut, requires visit hairstyist or barber)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.79
¬ Plausible(go to get haircut, causes money be pay to barber)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.95
¬ Plausible(go to get haircut, requires go to your barber)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.90
¬ Plausible(go to get haircut, requires visit hairstyist or barber)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.75
Remarkable(go to get haircut, be used to talk with barber)
Evidence: 0.90
¬ Remarkable(go to get haircut, causes money be pay to barber)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.26
Salient(go to get haircut, be used to talk with barber)
Evidence: 0.36
¬ Salient(go to get haircut, requires find barber and go)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.26
Salient(go to get haircut, be used to talk with barber)
Evidence: 0.47
¬ Salient(go to get haircut, causes money be pay to barber)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.92
Evidence: 0.26
Salient(go to get haircut, be used to talk with barber)
Evidence: 0.55
¬ Salient(go to get haircut, requires go to your barber)
0.45
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.93
Evidence: 0.26
Salient(go to get haircut, be used to talk with barber)
Evidence: 0.59
¬ Salient(go to get haircut, requires find barber)
0.41
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.93
Evidence: 0.26
Salient(go to get haircut, be used to talk with barber)
Evidence: 0.66
¬ Salient(go to get haircut, requires go to barber)
0.40
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.89
Evidence: 0.26
Salient(go to get haircut, be used to talk with barber)
Evidence: 0.65
¬ Salient(go to get haircut, requires visit hairstyist or barber)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.26
Salient(go to get haircut, be used to talk with barber)
Evidence: 0.39
¬ Typical(go to get haircut, be used to talk with barber)
Evidence: 0.75
¬ Remarkable(go to get haircut, be used to talk with barber)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.75
Plausible(go to get haircut, be used to talk with barber)
Evidence: 0.39
¬ Typical(go to get haircut, be used to talk with barber)