go to hairdresser: requires get some money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get some money 1.00
requires money 0.91
requires bring money 0.89
causes you have less money 0.88
causes have less money 0.86
be used to spend money 0.81
causes spend money 0.81
requires get in car 0.79
requires make 0.78
requires get into car 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.88
Plausible(go to hairdresser, requires get some money)
Evidence: 0.67
¬ Salient(go to hairdresser, requires get some money)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.84
Remarkable(go to hairdresser, requires get some money)
Evidence: 0.63
¬ Remarkable(go to hairdresser, requires money)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.88
Plausible(go to hairdresser, requires get some money)
Evidence: 0.89
¬ Plausible(go to hairdresser, requires money)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.84
Remarkable(go to hairdresser, requires get some money)
Evidence: 0.59
¬ Remarkable(go to hairdresser, requires bring money)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.88
Plausible(go to hairdresser, requires get some money)
Evidence: 0.80
¬ Plausible(go to hairdresser, requires bring money)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.88
Plausible(go to hairdresser, requires get some money)
Evidence: 0.87
¬ Plausible(go to hairdresser, causes you have less money)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.84
Remarkable(go to hairdresser, requires get some money)
Evidence: 0.05
¬ Remarkable(go to hairdresser, requires get into car)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.84
Remarkable(go to hairdresser, requires get some money)
Evidence: 0.14
¬ Remarkable(go to hairdresser, requires get in car)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.67
Salient(go to hairdresser, requires get some money)
Evidence: 0.07
¬ Salient(go to hairdresser, requires get into car)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.84
Remarkable(go to hairdresser, requires get some money)
Evidence: 0.85
¬ Remarkable(go to hairdresser, causes you have less money)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.88
Plausible(go to hairdresser, requires get some money)
Evidence: 0.70
¬ Plausible(go to hairdresser, causes spend money)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.84
Remarkable(go to hairdresser, requires get some money)
Evidence: 0.56
¬ Remarkable(go to hairdresser, be used to spend money)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.84
Remarkable(go to hairdresser, requires get some money)
Evidence: 0.59
¬ Remarkable(go to hairdresser, causes spend money)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.88
Plausible(go to hairdresser, requires get some money)
Evidence: 0.89
¬ Plausible(go to hairdresser, be used to spend money)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.67
Salient(go to hairdresser, requires get some money)
Evidence: 0.27
¬ Salient(go to hairdresser, requires get in car)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.88
Plausible(go to hairdresser, requires get some money)
Evidence: 0.79
¬ Plausible(go to hairdresser, requires get in car)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.88
Plausible(go to hairdresser, requires get some money)
Evidence: 0.70
¬ Plausible(go to hairdresser, requires get into car)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.23
Typical(go to hairdresser, requires get some money)
Evidence: 0.27
¬ Typical(go to hairdresser, requires money)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.67
Salient(go to hairdresser, requires get some money)
Evidence: 0.60
¬ Salient(go to hairdresser, requires bring money)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.23
Typical(go to hairdresser, requires get some money)
Evidence: 0.25
¬ Typical(go to hairdresser, causes you have less money)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.67
Salient(go to hairdresser, requires get some money)
Evidence: 0.65
¬ Salient(go to hairdresser, causes you have less money)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.67
Salient(go to hairdresser, requires get some money)
Evidence: 0.73
¬ Salient(go to hairdresser, requires money)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.67
Salient(go to hairdresser, requires get some money)
Evidence: 0.54
¬ Salient(go to hairdresser, causes spend money)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.23
Typical(go to hairdresser, requires get some money)
Evidence: 0.28
¬ Typical(go to hairdresser, be used to spend money)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.67
Salient(go to hairdresser, requires get some money)
Evidence: 0.75
¬ Salient(go to hairdresser, be used to spend money)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.89
Evidence: 0.23
Typical(go to hairdresser, requires get some money)
Evidence: 0.42
¬ Typical(go to hairdresser, requires bring money)
0.40
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.81
Evidence: 0.23
Typical(go to hairdresser, requires get some money)
Evidence: 0.56
¬ Typical(go to hairdresser, causes spend money)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.23
Typical(go to hairdresser, requires get some money)
Evidence: 0.61
¬ Typical(go to hairdresser, requires get in car)
0.21
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.78
Evidence: 0.23
Typical(go to hairdresser, requires get some money)
Evidence: 0.90
¬ Typical(go to hairdresser, requires get into car)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.67
Salient(go to hairdresser, requires get some money)
Evidence: 0.23
¬ Typical(go to hairdresser, requires get some money)
Evidence: 0.84
¬ Remarkable(go to hairdresser, requires get some money)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(go to hairdresser, requires get some money)
Evidence: 0.23
¬ Typical(go to hairdresser, requires get some money)