go to party: be used to entertainment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to entertainment 1.00
be used to social entertainment 0.91

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(go to party, be used to entertainment)
Evidence: 0.82
¬ Salient(go to party, be used to entertainment)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.94
Plausible(go to party, be used to entertainment)
Evidence: 0.95
¬ Plausible(go to party, be used to social entertainment)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.82
Salient(go to party, be used to entertainment)
Evidence: 0.83
¬ Salient(go to party, be used to social entertainment)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.21
Typical(go to party, be used to entertainment)
Evidence: 0.20
¬ Typical(go to party, be used to social entertainment)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.38
Remarkable(go to party, be used to entertainment)
Evidence: 0.38
¬ Remarkable(go to party, be used to social entertainment)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.82
Salient(go to party, be used to entertainment)
Evidence: 0.21
¬ Typical(go to party, be used to entertainment)
Evidence: 0.38
¬ Remarkable(go to party, be used to entertainment)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(go to party, be used to entertainment)
Evidence: 0.21
¬ Typical(go to party, be used to entertainment)