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go to performance
:
be used to be entertain
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to be entertain
1.00
causes be entertain
0.96
causes be amuse
0.79
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.95
Plausible(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.84
¬ Salient(
go to performance
,
be used to be entertain
)
Similarity expansion
0.78
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.96
Evidence:
0.95
Plausible(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.94
¬ Plausible(
go to performance
,
causes be entertain
)
0.71
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.96
Evidence:
0.84
Salient(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.83
¬ Salient(
go to performance
,
causes be entertain
)
0.68
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.96
Evidence:
0.19
Typical(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.21
¬ Typical(
go to performance
,
causes be entertain
)
0.66
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.79
Evidence:
0.95
Plausible(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.42
¬ Plausible(
go to performance
,
causes be amuse
)
0.63
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.79
Evidence:
0.84
Salient(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.42
¬ Salient(
go to performance
,
causes be amuse
)
0.61
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.96
Evidence:
0.46
Remarkable(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.46
¬ Remarkable(
go to performance
,
causes be entertain
)
0.53
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.79
Evidence:
0.46
Remarkable(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.39
¬ Remarkable(
go to performance
,
causes be amuse
)
0.18
Rule weight:
0.85
Evidence weight:
0.27
Similarity weight:
0.79
Evidence:
0.19
Typical(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.91
¬ Typical(
go to performance
,
causes be amuse
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.84
Salient(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.19
¬ Typical(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.46
¬ Remarkable(
go to performance
,
be used to be entertain
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.95
Plausible(
go to performance
,
be used to be entertain
)
⋁
Evidence:
0.19
¬ Typical(
go to performance
,
be used to be entertain
)