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go to play
:
be motivated by impress girl
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by impress girl
1.00
be motivated by play be entertain
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.77
Similarity weight:
1.00
Evidence:
0.31
Plausible(
go to play
,
be motivated by impress girl
)
⋁
Evidence:
0.34
¬ Salient(
go to play
,
be motivated by impress girl
)
Similarity expansion
0.64
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.76
Evidence:
0.97
Typical(
go to play
,
be motivated by impress girl
)
⋁
Evidence:
0.35
¬ Typical(
go to play
,
be motivated by play be entertain
)
0.40
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.76
Evidence:
0.34
Salient(
go to play
,
be motivated by impress girl
)
⋁
Evidence:
0.59
¬ Salient(
go to play
,
be motivated by play be entertain
)
0.33
Rule weight:
0.85
Evidence weight:
0.50
Similarity weight:
0.76
Evidence:
0.38
Remarkable(
go to play
,
be motivated by impress girl
)
⋁
Evidence:
0.80
¬ Remarkable(
go to play
,
be motivated by play be entertain
)
0.29
Rule weight:
0.85
Evidence weight:
0.44
Similarity weight:
0.76
Evidence:
0.31
Plausible(
go to play
,
be motivated by impress girl
)
⋁
Evidence:
0.80
¬ Plausible(
go to play
,
be motivated by play be entertain
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.76
Similarity weight:
1.00
Evidence:
0.34
Salient(
go to play
,
be motivated by impress girl
)
⋁
Evidence:
0.97
¬ Typical(
go to play
,
be motivated by impress girl
)
⋁
Evidence:
0.38
¬ Remarkable(
go to play
,
be motivated by impress girl
)
Typical implies Plausible
0.16
Rule weight:
0.48
Evidence weight:
0.33
Similarity weight:
1.00
Evidence:
0.31
Plausible(
go to play
,
be motivated by impress girl
)
⋁
Evidence:
0.97
¬ Typical(
go to play
,
be motivated by impress girl
)