go to play: be motivated by your daughter be main character

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by your daughter be main character 1.00
requires ask your mother 0.79
be motivated by you like actor 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.31
Plausible(go to play, be motivated by your daughter be main character)
Evidence: 0.33
¬ Salient(go to play, be motivated by your daughter be main character)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.97
Typical(go to play, be motivated by your daughter be main character)
Evidence: 0.72
¬ Typical(go to play, requires ask your mother)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.97
Typical(go to play, be motivated by your daughter be main character)
Evidence: 0.56
¬ Typical(go to play, be motivated by you like actor)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.33
Salient(go to play, be motivated by your daughter be main character)
Evidence: 0.13
¬ Salient(go to play, requires ask your mother)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.40
Remarkable(go to play, be motivated by your daughter be main character)
Evidence: 0.18
¬ Remarkable(go to play, requires ask your mother)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.33
Salient(go to play, be motivated by your daughter be main character)
Evidence: 0.47
¬ Salient(go to play, be motivated by you like actor)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.40
Remarkable(go to play, be motivated by your daughter be main character)
Evidence: 0.72
¬ Remarkable(go to play, be motivated by you like actor)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.31
Plausible(go to play, be motivated by your daughter be main character)
Evidence: 0.65
¬ Plausible(go to play, be motivated by you like actor)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.79
Evidence: 0.31
Plausible(go to play, be motivated by your daughter be main character)
Evidence: 0.71
¬ Plausible(go to play, requires ask your mother)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.33
Salient(go to play, be motivated by your daughter be main character)
Evidence: 0.97
¬ Typical(go to play, be motivated by your daughter be main character)
Evidence: 0.40
¬ Remarkable(go to play, be motivated by your daughter be main character)

Typical implies Plausible

0.16
Rule weight: 0.48
Evidence weight: 0.34
Similarity weight: 1.00
Evidence: 0.31
Plausible(go to play, be motivated by your daughter be main character)
Evidence: 0.97
¬ Typical(go to play, be motivated by your daughter be main character)