go to pub: requires get money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get money 1.00
requires money 0.95
requires money and time 0.93
requires bring money 0.92
requires bring some money 0.90
requires make sure you have some money 0.88
requires put money in your pocket 0.86
requires pocket full of money 0.83
requires find way to get there 0.83
requires desire tansportation and money 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.88
Plausible(go to pub, requires get money)
Evidence: 0.66
¬ Salient(go to pub, requires get money)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.88
Plausible(go to pub, requires get money)
Evidence: 0.87
¬ Plausible(go to pub, requires money)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.84
Remarkable(go to pub, requires get money)
Evidence: 0.68
¬ Remarkable(go to pub, requires money)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.88
Plausible(go to pub, requires get money)
Evidence: 0.92
¬ Plausible(go to pub, requires money and time)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.88
Plausible(go to pub, requires get money)
Evidence: 0.83
¬ Plausible(go to pub, requires bring money)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.84
Remarkable(go to pub, requires get money)
Evidence: 0.76
¬ Remarkable(go to pub, requires money and time)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.66
Salient(go to pub, requires get money)
Evidence: 0.23
¬ Typical(go to pub, requires get money)
Evidence: 0.84
¬ Remarkable(go to pub, requires get money)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(go to pub, requires get money)
Evidence: 0.23
¬ Typical(go to pub, requires get money)