go to restaurant: be used to entertain friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to entertain friend 1.00
be used to meet friend 0.83
causes you could meet friend 0.78
causes wife to stop cook 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.49
Plausible(go to restaurant, be used to entertain friend)
Evidence: 0.40
¬ Salient(go to restaurant, be used to entertain friend)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.91
Typical(go to restaurant, be used to entertain friend)
Evidence: 0.76
¬ Typical(go to restaurant, be used to meet friend)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.91
Typical(go to restaurant, be used to entertain friend)
Evidence: 0.36
¬ Typical(go to restaurant, causes you could meet friend)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.91
Typical(go to restaurant, be used to entertain friend)
Evidence: 0.90
¬ Typical(go to restaurant, causes wife to stop cook)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.40
Salient(go to restaurant, be used to entertain friend)
Evidence: 0.26
¬ Salient(go to restaurant, causes wife to stop cook)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.40
Salient(go to restaurant, be used to entertain friend)
Evidence: 0.40
¬ Salient(go to restaurant, be used to meet friend)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.31
Remarkable(go to restaurant, be used to entertain friend)
Evidence: 0.27
¬ Remarkable(go to restaurant, causes wife to stop cook)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.49
Plausible(go to restaurant, be used to entertain friend)
Evidence: 0.59
¬ Plausible(go to restaurant, be used to meet friend)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.31
Remarkable(go to restaurant, be used to entertain friend)
Evidence: 0.46
¬ Remarkable(go to restaurant, be used to meet friend)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.49
Plausible(go to restaurant, be used to entertain friend)
Evidence: 0.53
¬ Plausible(go to restaurant, causes wife to stop cook)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.40
Salient(go to restaurant, be used to entertain friend)
Evidence: 0.52
¬ Salient(go to restaurant, causes you could meet friend)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.49
Plausible(go to restaurant, be used to entertain friend)
Evidence: 0.81
¬ Plausible(go to restaurant, causes you could meet friend)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.78
Evidence: 0.31
Remarkable(go to restaurant, be used to entertain friend)
Evidence: 0.85
¬ Remarkable(go to restaurant, causes you could meet friend)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.40
Salient(go to restaurant, be used to entertain friend)
Evidence: 0.91
¬ Typical(go to restaurant, be used to entertain friend)
Evidence: 0.31
¬ Remarkable(go to restaurant, be used to entertain friend)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.49
Plausible(go to restaurant, be used to entertain friend)
Evidence: 0.91
¬ Typical(go to restaurant, be used to entertain friend)