go to sleep: be motivated by revitalize your body

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by revitalize your body 1.00
causes rejuvenate your body 0.93
be used to regenerate body 0.84
causes allow your body to restore itself 0.83
be used to restore body health 0.82
be used to let your body recover 0.78
be used to let body recover 0.76
be motivated by regain energy 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.65
Plausible(go to sleep, be motivated by revitalize your body)
Evidence: 0.13
¬ Salient(go to sleep, be motivated by revitalize your body)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.81
Typical(go to sleep, be motivated by revitalize your body)
Evidence: 0.29
¬ Typical(go to sleep, causes rejuvenate your body)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.81
Typical(go to sleep, be motivated by revitalize your body)
Evidence: 0.07
¬ Typical(go to sleep, causes allow your body to restore itself)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.81
Typical(go to sleep, be motivated by revitalize your body)
Evidence: 0.27
¬ Typical(go to sleep, be used to regenerate body)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.81
Typical(go to sleep, be motivated by revitalize your body)
Evidence: 0.06
¬ Typical(go to sleep, be used to let your body recover)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.16
Remarkable(go to sleep, be motivated by revitalize your body)
Evidence: 0.09
¬ Remarkable(go to sleep, be used to restore body health)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.81
Typical(go to sleep, be motivated by revitalize your body)
Evidence: 0.14
¬ Typical(go to sleep, be used to let body recover)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.13
Salient(go to sleep, be motivated by revitalize your body)
Evidence: 0.12
¬ Salient(go to sleep, be used to restore body health)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.16
Remarkable(go to sleep, be motivated by revitalize your body)
Evidence: 0.25
¬ Remarkable(go to sleep, causes rejuvenate your body)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.81
Typical(go to sleep, be motivated by revitalize your body)
Evidence: 0.55
¬ Typical(go to sleep, be used to restore body health)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.16
Remarkable(go to sleep, be motivated by revitalize your body)
Evidence: 0.06
¬ Remarkable(go to sleep, be motivated by regain energy)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.13
Salient(go to sleep, be motivated by revitalize your body)
Evidence: 0.08
¬ Salient(go to sleep, be motivated by regain energy)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.81
Typical(go to sleep, be motivated by revitalize your body)
Evidence: 0.82
¬ Typical(go to sleep, be motivated by regain energy)
0.54
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.93
Evidence: 0.65
Plausible(go to sleep, be motivated by revitalize your body)
Evidence: 0.92
¬ Plausible(go to sleep, causes rejuvenate your body)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.65
Plausible(go to sleep, be motivated by revitalize your body)
Evidence: 0.84
¬ Plausible(go to sleep, be used to restore body health)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.65
Plausible(go to sleep, be motivated by revitalize your body)
Evidence: 0.90
¬ Plausible(go to sleep, be used to regenerate body)
0.49
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.93
Evidence: 0.13
Salient(go to sleep, be motivated by revitalize your body)
Evidence: 0.44
¬ Salient(go to sleep, causes rejuvenate your body)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.16
Remarkable(go to sleep, be motivated by revitalize your body)
Evidence: 0.39
¬ Remarkable(go to sleep, be used to regenerate body)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.65
Plausible(go to sleep, be motivated by revitalize your body)
Evidence: 0.71
¬ Plausible(go to sleep, be motivated by regain energy)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.65
Plausible(go to sleep, be motivated by revitalize your body)
Evidence: 0.98
¬ Plausible(go to sleep, causes allow your body to restore itself)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.65
Plausible(go to sleep, be motivated by revitalize your body)
Evidence: 0.99
¬ Plausible(go to sleep, be used to let your body recover)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.65
Plausible(go to sleep, be motivated by revitalize your body)
Evidence: 0.96
¬ Plausible(go to sleep, be used to let body recover)
0.32
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.16
Remarkable(go to sleep, be motivated by revitalize your body)
Evidence: 0.60
¬ Remarkable(go to sleep, be used to let body recover)
0.29
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.84
Evidence: 0.13
Salient(go to sleep, be motivated by revitalize your body)
Evidence: 0.68
¬ Salient(go to sleep, be used to regenerate body)
0.29
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.83
Evidence: 0.16
Remarkable(go to sleep, be motivated by revitalize your body)
Evidence: 0.71
¬ Remarkable(go to sleep, causes allow your body to restore itself)
0.22
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.76
Evidence: 0.13
Salient(go to sleep, be motivated by revitalize your body)
Evidence: 0.76
¬ Salient(go to sleep, be used to let body recover)
0.21
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.78
Evidence: 0.16
Remarkable(go to sleep, be motivated by revitalize your body)
Evidence: 0.80
¬ Remarkable(go to sleep, be used to let your body recover)
0.16
Rule weight: 0.85
Evidence weight: 0.23
Similarity weight: 0.83
Evidence: 0.13
Salient(go to sleep, be motivated by revitalize your body)
Evidence: 0.89
¬ Salient(go to sleep, causes allow your body to restore itself)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.78
Evidence: 0.13
Salient(go to sleep, be motivated by revitalize your body)
Evidence: 0.87
¬ Salient(go to sleep, be used to let your body recover)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.13
Salient(go to sleep, be motivated by revitalize your body)
Evidence: 0.81
¬ Typical(go to sleep, be motivated by revitalize your body)
Evidence: 0.16
¬ Remarkable(go to sleep, be motivated by revitalize your body)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.65
Plausible(go to sleep, be motivated by revitalize your body)
Evidence: 0.81
¬ Typical(go to sleep, be motivated by revitalize your body)